Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
More units should be nice, specially for little factions: more depth whild progressing throug armorers, cities.. I tryed the etruscans for example: i added then some hastatii and triarii f at tierIV barracks to recreate the absorption of roman citizens :)
1. Rome v China content will happen wheb the Eurasia map is finished.
2. I can begin work on adding more units and factions to the Imperial Campaign.
Sounds nice. Could be an optional way to have it? (ex: destroyed carthage, of conquering over X cities?
For new regions: i need sylvanectii as a region and people, with a cheated unit, to rule the world with the guys where i was born lol
So basically the third to second highest roman administratum
alias roman_has_direct
{
requires roman_faction and building_present hinterland_roman_praefectura or building_present hinterland_roman_municipium or building_present hinterland_roman_colonia_latina or building_present hinterland_roman_colonia
}
alias roman_has_allied
{
requires roman_faction and building_present hinterland_roman_civitas
}
alias roman_has_gov
{
requires roman_has_direct or roman_has_allied
}