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I had a method that worked well but it was also causing other issue so it is removed for now. Best thing atm is spawn them pretty much ontop of the player with short spawn distances. Then they charge and attack without much chance to find other weapons.
Noted about the faction.. that sounds interesting.
BTW i wonder if it's possible to make tarkov-like melee weapon, that would apply random (or configurable in json) disease to ones, that got hit by it.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3491225019