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cw_Backrooms (1.2.2)
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File Size
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439.006 KB
11 Jun @ 2:30am
24 Jun @ 8:57am
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cw_Backrooms (1.2.2)

In 1 collection by Rissoe
Rissoe's Better Content Pack
5 items
Description
THE MOD IS BUGGY BUT WORKS, BE ADVISED

I heard the community wanted more content, so i made it myself in the form of a new map.

This mod adds:
- an ENTIRE RANDOMLY GENERATED MAZE (that syncs in multiplayer!)
- Functioning item / artifact spawning
- Really well optimized so even a potato pc could run the mod

How the mod works:
Each round has a 1/5 chance of loading this map instead of the intended map. You will spawn somewhere random in the maze and your goal is to get to the middle where the bell is and escape, while recording monsters along the way!

Important notes:
- The mod is still being worked on, i could add more features later.
- Sometimes you can spawn in an enclosed room, this is just how the randomized maze generated and i can do nothing about it. If this ever happens, just restart. Spawns are randomized so the odds of you spawning there again are really small.
- Sometimes the bell on the main menu vanishes, this is purely a visual bug and will be fixed later.
- Yes the title is a gmod reference.
- Big Slap is still a menace.

Planned features:
- Better Enemy patrolling
- More variations for walls
- Bug fixes, mostly for monsters
- Map Variants
- Party Popper making you teleport to another spot on the map (for if you get stuck)
- Non-Gravity broken cameras to prevent them from falling into the void when the backrooms generate

1.2.0 patch
- Added more wall variants (pillars and gaps)
- Added back colored monsters
- Increased Monster Spawn rates by 2x and Tools by 3x
- Made the map a bit brighter
- Fixed bug with spectating another player and map unloading
- Fixed some z-flickering / walls glitching
- Fixed enemies moving while attacking
- Removed a log message that would just spam "DO IT PLEASE"
- Fixed spawning again so now it can spawn you everywhere in the maze
- Few small fixes

1.2.2:
- Increased monster spawns to 3x

Consider donating btw really helps me with these mods: https://ko-fi.com/rissoe

And of course...
Everyone needs the mod for it to work!
Popular Discussions View All (2)
17
18 Jul @ 3:42pm
Mod suggestions
Rissoe
0
13 Jul @ 5:46pm
not trapped
granado CDC
103 Comments
HERR Onyx 18 Jul @ 3:36pm 
is it valuable tho...
gdawgmadfresh 18 Jul @ 3:35pm 
yeah thats what ive done, just expressing my valuable opinion
Rissoe  [author] 18 Jul @ 3:33pm 
@gdawgmadfresh then don't use the mod, simple as that!
gdawgmadfresh 18 Jul @ 1:01pm 
i dont like this
Astro105 14 Jul @ 4:54am 
bro you made it wow!!!!! nice! remmember you great when you doing what you likes :)
nice mod :swbfrollingcharge::steamthumbsup:
Miiller 14 Jul @ 3:08am 
Here the monsters got stuck in multiplayer mode, sad... By the way, are you thinking about making any other mods with new monsters or new maps?
Mashonka 13 Jul @ 2:23am 
@Rissoe thanks, gonna try sometime later.
Rissoe  [author] 13 Jul @ 1:09am 
@mashonka no clue, might work, i did not test it but it should
Mashonka 12 Jul @ 4:37am 
Like, won't be broken or anything
Mashonka 12 Jul @ 4:37am 
Will it work fine with CWVR?