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here is the link provided : https://gist.github.com/HugsLibRecordKeeper/ace44b1e93def2096247d6d9eabd0cde
I captured this just after a colonist finished overclocking a laser sniper rifle (from vanilla expanded weapon - laser mod) : the weapon disappeared
I did try with a standard charge rifle > the process of overclocking was done, the weapon didn't disappear but also didn't get overclocked
+ one more thing I noticed, the solar flare bank doesn't seem to work. I built one outside, it is powered, has "fuel" but when I got a solar flare, it did nothing
thanks
From mod desc:
While reporting a bug, please always use HugsLib (or just provide your mod list) and always check your mod load order. I can't help without it. Thank you.
Exception ticking USH_GlittertechFabricator668687 (at (155, 0, 124)): System.NullReferenceException: Object reference not set to an instance of an object
[Ref 17C96BE9] Duplicate stacktrace, see ref for original
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch2 (string)
Verse.TickList:Tick ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
Verse.TickManager:TickManagerUpdate ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Game.UpdatePlay_Patch1 (Verse.Game)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root_Play.Update_Patch1 (Verse.Root_Play)
this and a couple other errors wont stop and the rendering is making everything look neon and weird??
comment #1 most of this stuff can be configured in xml
comment #2 the glittercrate doesnt always drop a heart so you can get unlucky in an outpost quest. The facility quest doesnt have any crates - only glitterworld debris that has a 100% chance to drop 3 hearts.
@Dizzy
It shoudn't matter. In code it inherits from "Hediff_AddedPart"
@TALE
just english from my side, but I saw plenty of translations on the workshop
@-=C.D.Z.R=- Dragon™
plenty of other mods adding new guns. Check out Det's work, it's great
@Svelsien
Can't help without a hugs lib report
Even worse, it simply delete your weapon after wasting your ressources.