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Another problem is the map size. It works well with real human players, but bots would be a different story. The map is just too big. You would need so many AI packed in there to make a fun battle with UNSC vs Covenant, or even a MP simulator type map like this one. The amount needed would be greater than what Halo 3’s engine could tolerate. So the AI would be very unstable, or just crash the game all together.
I’d love to do something like this, but the chances of all of this working like we would want is not good.