Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Items (18)
Cheat Menu Panel (R&F - GS)
Created by Sparrow
This Mod Adds A Menu Panel With Selected Cheat Options For InGame. Keybind Support is now implimented for all functions ( See Images ) The Mod is NOW Save Game Dependant. See Below How to Change so old saved games will work Go to SteamLibrary\steamapps\wor...
10x Pantheon
This Mod modifies the effect of the Pantheon in the game, making them 10 times more powerful. I have modified the prompts for various languages, but I don't guarantee that they will work. Other mods can be used, please contact me if you find Bugs. Enjoy! Y...
Civilization Traits x10
Created by Soya Suki
This mod scales all traits of leaders and civilisations by 10. So every trait is 10 times stronger, bigger, and more powerfull. Guaranteed very balanced. This mod is in ENGLISH and GERMAN (incomplete). Because this mod alters almost every trait/unit/buildi...
Detailed Map Tacks
Created by wltk
https://i.imgur.com/arBYwRN.png Introduction Are you tired of calculating adjacency bonuses for your districts? This mod can help you plan the placement of your districts by calculating the potential yields and adjacency bonuses on your behalf. Simply add ...
City Sprawl Graphics
Created by Hiraeth
Big thank you to JNR for fixing the mod so it actually works on the workshop. Messes around with CityGenerators.artdef to make (more) buildings appear on the outskirts of districts. ATTENTION - BUILDINGS ONLY APPEAR ON OUTSKIRTS OF DISTRICTS PLACED ADJACEN...
Dramatic Ages: Free Wildcard Slot in Dark Ages
Created by p0kiehl
Dramatic Ages: Free Wildcard Slot in Dark Ages When playing Dramatic Ages mode, this mod grants all civilizations in a Dark Age one extra Wildcard policy slot. Why? Dramatic Ages mode is fun and exciting, but getting a Dark Age can be devastating. You lose...
Extended Policy Cards
Created by Aristos
https://i.imgur.com/ucgm4ir.png UP TO DATE WITH APRIL 2021 "NOTHING" PATCH! COMPATIBLE WITH VANILLA, RISE & FALL AND GATHERING STORM ! WORKS IN MULTIPLAYER. REQUIRES BETTER REPORT SCREEN TO SHOW EFFECTS INFORMATION !!! This mod extends the Policy Cards to ...
Gift It To Me. CQUI Compatibility Version
NOTE This mod was originally created by https://steamhost.cn/steamcommunity_com/id/fampat and https://steamhost.cn/steamcommunity_com/profiles/76561198076825312. I'm not sure if the mod is abandoned or not but it does not work correctly with CQUI nor CQUI Lite. I would add them as ...
Disable Loyalty
This mod does not technically "disable" loyalty, that is impossible, instead it stops cities from being lost due to loyalty influence. You may notice the "red fist" icon flash over a newly founded or captured city during the turn of that action, but as soo...
Governors' Abilities 10x
Created by WindFly
This mod makes every one of governors' abilities 10x more powerful. Only support R&F obvious. preview Victor Increases city garrison Combat Strength by +50. Units defending within the city's territory get +50 Combat Strength. City gains 10 additional Range...
Good Goody Huts
Created by ST4RL1FT3R
Goody Huts are improved, and here's how: -- Twice as many, and can cluster -- Better rewards appear more often than before -- Scouts no longer appear too often -- All huts yield +20 gold, in addition to the reward -- Twice the experience awarded when claim...
No AI Start Advantage
AI players get no extra starting units, and no free tech/civic-boosts. For those who want to play on a higher difficulty, but also want a fair start with the AIs. Special thanks to FearSunn....
Quick Deals
Created by wltk
https://i.imgur.com/arBYwRN.png Introduction Are you tired of asking each AI's price for your items to see who pays the most? This mod provides you an interface to see all AI's offers for the items you want to trade, in sorted order. Now you only need to c...
Religion Expanded
Created by p0kiehl
Summary Religion Expanded raises the founded-religions-per-game cap to a maximum of 16, introduces more than 40 new beliefs, and adds new, fully-customized religious buildings. In short, religion becomes more dynamic and personalized. Additionally, the tex...
Sailor Cat's Emergent Goody Huts
Created by Sailor Cat
What it does. When the game enters a new era, new goody huts may pop up on the map. How it works. Upon entering a new era, the mod counts your map's remaining goody huts. It then compares that to two numbers: the previous era's count, and a fraction of you...
Wonder x10 reuploaded
Created by Siuwa
The mod enhance all wonders by ten times, inspired by JFD's Trait BalanceGoldPrime++. All wonders are buffed ten times. Reuploaded with permission....
YD's Better Starting Units
Created by Yand_Durinul
YD Starting Units BE ADVISED I have uploaded a finished version that can be added mid game, hopefully this will work for you guys, if not, I'm sorry that your game has been F***ed. I won't be changing this in any major way from now on and have condensed it...
Suzerian x 10
Created by Killer Bee
The mod enhance all suzerain traits by ten times....