RimWorld

RimWorld

Not enough ratings
VRE Android: Digital Conversion
   
Award
Favorite
Favorited
Unfavorite
Mod, 1.6
File Size
Posted
601.819 KB
19 Jul @ 2:55am
1 Change Note ( view )

Subscribe to download
VRE Android: Digital Conversion

Description
This mod adds a new serum that can be used to convert pawns from biological beings to androids from Vanilla Races Expanded.

1. How does it work?
  • The new item, the "Mechanical Ascension Serum", changes a pawn's xenotype to that of an Awakened Android. They will now have the same needs as that of an android and no more biological needs, such as food or sleep.
  • Pawns should keep their cosmetic genes. So a Yttakin that gets converted will still look like a Yttakin. (You can change their genes at the android behaviorist station)
  • Pawns will enter a short, temporary 1 day coma as they transform.
  • If you want pawns to keep more genes when they transform checkout my other mod, VRE Android: Unrestricted Patch (Genes, Reproduction, Psycasts)

2. Requirements
The serum is made at the Android Part Bench added by Vanilla Expanded. It is in the Biotech category.
To craft the serum you will need:
  • AndroidTech researched
  • A pawn with 8 intellectual skill
  • 100 Plasteel
  • 30 Uranium
  • 3 Advanced Components
  • 3 Glitterworld Medicine

Important Tip for Behaviorist Station
To use the station on an awakened android, you first have to make them a prisoner. Do the change, then release them so they rejoin your colony. I can't change how this works, unfortunately.

Feel free to give feedback.
13 Comments
Derp88_  [author] 25 Jul @ 5:57pm 
@ADragonNamedFox just tested only for 1.6, I think the mod would probably work for 1.5 if you want to give it a shot.
ADragonNamedFox 25 Jul @ 3:51pm 
Unfortunate that this doesn't work for 1.5! Not that I've actually tried to see. I'm a SOS2 player and find the vanilla gravships a bit restrictive and not super complex so still on 1.5 for now.

Does this use 1.6 exclusive methods though or was it just developed/tested for 1.6?
FleetOfWarships 24 Jul @ 9:55pm 
Could it be possible to have a permanent mood buff tied to this for transhumanist colonists? It seems like something that'd be downright euphoric for them, a full mechanical conversion of their body.
Derp88_  [author] 23 Jul @ 7:19am 
I mean maybe? I don't really know what to add.

Make sure to checkout my other linked mod btw, it lets them have more genes that normal pawns get.
krn̈vr 23 Jul @ 5:21am 
could you do a genes mod for vre androids?
krn̈vr 23 Jul @ 5:19am 
lets gooo more vre androids mods
Notbob 20 Jul @ 3:08pm 
From the moment I understood the weakness of my flesh, it disgusted me. I craved the strength and certainty of steel. I aspired to the purity of the blessed machine.
free kill 20 Jul @ 9:43am 
Robotnik playthrough
Derp88_  [author] 19 Jul @ 8:00pm 
@mracobes I created the fix in my mod and I'll publish soon. Also, I created a PR on the Vanilla Expanded Github, because I don't think this is intended behavior because the synthetic immunity gene says. " They will also not suffer from toxic buildup, and are immune to the effects of tox gas"
mracobes 19 Jul @ 9:56am 
Yes, it shows as a hediff. That would be great if it possible to fix, thanks!