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@Kingbuddy06 @ttyet @Scorpio It might be fixed. I added a bunch of cushioning for null errors like the paranoid turd monkey goblin I am.
For my playthru in 1.5, caravans just come and stay to be starved to death SOMETIMES. I tried to dig. What I found is that once they break a fight between two pawns and someone injured, the issue appears. I cannot 100% confirm this is the reason, because there is still ~20% chance I cant reproduce it this way. But I can 100% confirm the workable solution is to delete all diseases/wounds hediffs of all pawns via God mode and add their food and sleep bars to 100, and then they will go.