Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
-Can you go back to the original moodles of the game? Unfortunately this "moddle framework" which is a requirement for this mod changed the moodles and I really didn't like them to change.
On a vanilla save, the mod works as intended.
The issue was that I'm using the Anthro Survivors mod that quite heavily changes the character model, and it seems the mod isn't picking up on that. I don't know how any of this works but I'm guessing the new models have parts that aren't part of the mod's programming and as such isn't affected.
I understand it's a niche mod so I'm not expecting a fix, but thanks anyway for your efforts and apologies for wasting your time.
I'll try it on a save with no other mods loaded and see if that changes anything.
So I added code to force initialize the variable before the action starts.
Could you try this to see if it solves the problem?