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lol yeah the skin on the ice lake does requires some touch up's being in beta phase. Don’t mind the rings in the Russian HQ area as well, they were made that way to allow for an American HQ if the player chose it.
So you feel that even the additional trenches on the Russian south/eastern side & the station in the north/west don’t offer much of a defensive advantage?? Hmmm that’s debateable, as any additional defences would start to make things a little cramped on there side.
If I’ve got that wrong though let me know where you think,
Thanks, Blazed.
However to me seems like the russians don't have so much advantages in defense.
The paths in the snow , the russian's terrain into the headquarters zone seems low detailed to me (the big brown area around the HQ). Even the big ice zone to the west of the map whit those big scratches isn't so much good looking. Well, that's all i think....
Here’s an interpretation list so you know what kind of feedback I’m actually looking for-
LoS : Line of Sight (so fog of war & shooting issues).
Flow : How well the units (from both sides) move throughout the map.
Balance : How well balanced the map is with buildings/ cover/ terrain.
Take into account that historically this was a German assault on a Russian capital, so the Ruski’s should have a few things in their favour because they had the advantage of defending.