Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

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2.2 Better Campaign AI Beta
   
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Tags: mod, Campaign
File Size
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280.734 KB
20 Apr, 2015 @ 11:36am
4 May, 2015 @ 6:23pm
36 Change Notes ( view )

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2.2 Better Campaign AI Beta

Description
A experimental new version of my 2.1 AI mod. Mostly alot of changes about stabilizing frontlines and better defensive task assignments. Also removed the major factions script to see what happens.


My 2.1 Version here (Stable and Awesome)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=403772796
48 Comments
Epyon (AnimeToxic) 30 Apr, 2019 @ 9:50am 
is this update :(? why so many outdated mods :(?
skilur 21 Jun, 2018 @ 9:55pm 
In this version, " Better AI Recruitment (The Best recruitment mod) " is also present?
Drake22  [author] 6 Dec, 2017 @ 5:44pm 
Sorry, It hasn't been updated for the newest patch, I don't have an eta on it either.
patrickshelley09 5 Dec, 2017 @ 7:55pm 
If I use the mod while playing Empire Divided, the AI can't recruit. They are in muster stance but never actually recruit anything. I've even confederated with other factions and their armies (which are now mine) are in muster stance when I take them over. Anyone else experience this? I have confirmed that turning this mod off solves the issue.
Blade 23 Oct, 2017 @ 3:45pm 
Hello, are you still going to update your beta?
TexanChiss 29 Jan, 2016 @ 1:49pm 
Can you make the factions that are not played by the player attack a lot more more if they are aggressive? Also I think many factions should recruit units based on what type they are best suited for.
AshFall 23 Jan, 2016 @ 7:49am 
Would also love to see more work done on this Beta. Love this mod, makes the game much better!
Blackheart 12 Sep, 2015 @ 12:03am 
Exellent, thanky you very much.
Drake22  [author] 11 Sep, 2015 @ 2:51pm 
I haven't touched this Beta in awhile, I'll see what I can do for you, I fixed alot of those issues in the DEI version so I should be able to port over alot of my numbers ^_^