Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

30 ratings
Triple Campaign Movement
   
Award
Favorite
Favorited
Unfavorite
Tags: mod, Graphical
File Size
Posted
578.280 KB
25 Apr, 2015 @ 2:37pm
1 Change Note ( view )

Subscribe to download
Triple Campaign Movement

Description
This mod makes your armies and agents able to move further per turn, which spices things up a bit- Great for 1-tpy campaigns. You can now respond to threats or full invasions with reasonable speed, and will more realistically be able to traverse distance regardless or your choice of TPY.

It will triple all campaign action points. You will also no longer be able to use forced march for gameplay reasons, but it has been replaced with 'scouting' and 'fishing', which reduce movement range for better LOS and morale.

Please rate to help me out :)



This mod changes the land_units table--the entire thing--so you may run into issues running this with other mods that edit the original tables (unit packs should be fine and dandy). I can help you fix these issues if they do arise.


also try:
Lower Campaign Camera
Diplomatic Lube
More Campaign Movement
Eagle for First Cohort
Historical Eagle Cohort
More Dust
Better Spacing
Smaller Projectile Trails
Badass Units
Double XP
City Names
Purple / Black Rome
Better Edicts
25 Comments
Zeelandius 6 Oct, 2024 @ 1:54am 
Doesnt work
TicklemyPickle 21 Sep, 2023 @ 9:53pm 
I think this crashes my game
no-no 20 Feb, 2019 @ 1:14pm 
PLEASE UPDATE D:
MrHodge 5 May, 2018 @ 10:56am 
Can you please update this mod and if you do thanks.
wan 26 Dec, 2017 @ 11:09pm 
Mod needs update, doesn't load into game
TexanChiss 26 Aug, 2017 @ 4:00pm 
Can you update? Everything is at normal travel distances. I confirm that it does not work after playing with no mods other than this one.
Hori 20 Nov, 2016 @ 11:52am 
Agents move at usual speed.
Diabeetus Maximus 17 Mar, 2016 @ 11:03am 
nice
El.bar.de.los.muchachos 22 Jan, 2016 @ 11:43am 
moding is not my thing
and most importantly
i was asking that to you becasue the only mod that move us into the modern world is...well.broken
Ø76923  [author] 15 Jan, 2016 @ 5:50am 
sounds cool but I'd prefer an eneolithic game ;)

haven't been modding recently but happy to help if you'd like to try!