Don't Starve

Don't Starve

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Fishing Buddy
   
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31.117 KB
3 May, 2015 @ 10:17am
28 Nov, 2018 @ 8:44am
8 Change Notes ( view )

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Fishing Buddy

Description
Allows you to edit all settings pertaining to fishing, including wait and strain time, and pond-spawn time.

Settings Information
- Minimum wait time (0-100 seconds)
- Maximum wait time (0-100 seconds)
- Minimum strain/reel time (0-100 seconds)
- Maximum strain/reel time (0-100 seconds)
- Amount of times per day ponds and fishing holes spawn new fish (0-100 times; with individual settings for each).
- Maximum amount of fish in ponds and fishing holes (0-100; with individual settings for each).
- Maximum amount of enemies in ponds (0-100; with individual settings for each).
- Base nibble time (0-100 seconds) - for certain fish which nibble before being hooked.
- Nibble variance (0-100 seconds) - for certain fish which nibble before being hooked.
- Lose rod chance (0-100 percent) - for certain fish which can steal your fishing rod.
- Rod uses (1-100 uses)

Usage notes
a. Strain time is the amount of time you can reel, before losing the rod.
b. Leave 'Rod Uses' at default, to skip application entirely, if you want to avoid overriding changes made by another item-changing mod.
c. Does NOT require you to make a new world before taking effect.

Link to Don't Starve Together version

Change log
0.0.9 - Hamlet compatibility
0.0.8 - Many new settings! Spawn rates, max fish in ponds / holes, max enemies in ponds, nibble time and lose rod chance.
0.0.6 - Shipwrecked compatibility
0.0.5 - Rewrote mod to actually make use of the min/max wait times, and added strain time settings.
0.0.4 - Mod should no longer turn itself off after updating!
0.0.3 - Changed mod to not be required for all players, as it is a server mod.
0.0.2 - Added links to Steam Workshop to modinfo.
0.0.1 - Initial release.

Links to my other DS / RoG / SW / Hamlet mods (Steam pages)
Auto Stack and Pick Up - Gives you MANY settings for automatically stacking or picking up newly spawned and manually dropped stackable items.
Long-range Research - Lets you set the range from which you can use the research machines, and access recipes from more than one machine at a time!
Metabolizer - Allows you to set the base rate of hunger, from 400% of normal loss, and all the way to 200% gain.
Monster Ash Drop Tuner - Allows you to set a chance for monsters, prey, animals and characters (not players), to NOT replace their loot with ash when they die burning and screaming.
No Wet Items - Can either remove wetness from all items you can pick up or just from equipment (so they cannot get slippery).
Realistic Placement (fixed) - Allows you to place buildings, plants, or whatever you please closer together.
Resurrection Tuner - Lets you set the severity of penalties pertaining to revival (and the crafting of revival-items in the DST version).
Sanity Tuner - Allows you to tune the sanity gain and loss players receive from many things, including moisture and auras!
Sleepy Time - Allows you to set the amount of time you sleep, the gain/loss of each stat for each sleep, number of uses, AND whether you can use them at day/night, all INDIVIDUALLY for each piece of equipment!
Stat Regen And Degen - A customizable stat regen AND degen system for health, sanity and hunger.
Temperature Tuner - Allows you to tune the rate at which the temperatures of the players rise and fall, and change the minimum and maximum temperature caps for the players as well.
Tenting 101 - Allows you to set the # of uses for tents and siesta huts.
Time Your Own Boss - Allows you to set the number of day-cycles before bosses start to arrive.
What Am I Crafting? - Shrinks the lock icon that appears on crafting recipes which haven't been prototyped yet, so you can see the silhouette of what you are crafting.
15 Comments
оО 27 Jan, 2020 @ 9:17am 
не могу понять и где можно рыбачить в hamlet ?
оО 25 Jan, 2020 @ 6:02pm 
Ураааа рыбалка в hamlet парень ты Красаучег :D
Ultroman the Tacoman  [author] 28 Nov, 2018 @ 8:45am 
UPDATE:
- Should now be compatible with the Hamlet DLC

PLEASE REPORT BUGS! I don't have time to play at the moment, since I'm doing my master's degree, but I try to keep my mods updated. They will all be updated for Hamlet within the next few days, but I only have very little time to test them.

Sincerely, Ultroman the Tacoman
Ultroman the Tacoman  [author] 20 Aug, 2018 @ 5:13pm 
Just went through the game code, to ensure that this mod still works as intended.

Sincerely, Ultroman the Tacoman
Ultroman the Tacoman  [author] 6 Jan, 2018 @ 12:13am 
UPDATE:
New settings!!!
- Amount of times per day ponds and fishing holes spawn new fish (0-100 times; with individual settings for each).
- Maximum amount of fish in ponds and fishing holes (0-100; with individual settings for each).
- Maximum amount of enemies in ponds (0-100; with individual settings for each).
- Base nibble time (0-100 seconds) - for certain fish which nibble before being hooked.
- Nibble variance (0-100 seconds) - for certain fish which nibble before being hooked.
- Lose rod chance (0-100 percent) - for certain fish which can steal your fishing rod.

HAPPY NEW YEAR!

Sincerely, Ultroman the Tacoman
Ultroman the Tacoman  [author] 21 Jan, 2016 @ 5:36am 
Thank you very much! :D

You'll like some of my other mods as well, then. Particularly "Sanity Tuner" and "Long-range Research", and possibly "Temperature Tuner" if you're playing RoG.

I like to give users the power to tweak the game, instead of me just making decisions for them.

Enjoy, and thanks again for the kind words :D
FreyaMaluk 21 Jan, 2016 @ 2:04am 
thanks for this mod. One of the best I've seen so far. Love many setting options.
Ultroman the Tacoman  [author] 30 Dec, 2015 @ 5:30pm 
Updated for Shipwrecked compatibility
Ultroman the Tacoman  [author] 18 May, 2015 @ 12:23pm 
I'm glad you found the issue, and that it wasn't 'Fishing Buddy' :D
Async0x42 14 May, 2015 @ 7:34pm 
Too many mods and RAM was the issue, I'm on vacation and using a laptop, coincidentally the 163rd mod was the one that put it over the top! I've been stockpiling them since release since I didn't think they were loaded unless enabled...thanks for the help!