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USS Defiant (Star Trek DS9)
   
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Type: Blueprint
File Size
Posted
Updated
13.108 MB
22 Oct, 2015 @ 10:53am
27 May, 2021 @ 4:47pm
3 Change Notes ( view )

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USS Defiant (Star Trek DS9)

Description
Craft Description
"The Defiant-class starship, officially an escort vessel, began development around 2367 as a small, highly-powered, heavily-armed warship intended to defend the United Federation of Planets against the Borg. The USS Defiant (NX-74205) was the prototype of what was to be a new Federation battle fleet."
- taken from the Memory Alpha wiki

This blueprint is a full-scale recreation of The Defiant from Star Trek: Deep Space Nine. Both interior and exterior layout are as true-to-show as I could manage, give or take a block. It is fully operational and mod-free. Yes. No mods.

Dimensions: 172.5 x 132.5 x 30 meters (69 x 53 x 12 large blocks)

For those who preferred the original version I posted in 2015, the World File Version will remain unaltered.


Usage Notes
Survival ready (full conveyor+air system; minimal supplies if pasted in creative) and thruster-safe.

Primary propulson method is the gravity drive. Thrusters are intended for docking light maneuvering, and final braking.

Gravity is intentionally narrower to miss the nacelles, as it would interfere with propulsion.

When firing torpedos, it is best to maintain velocity. By that I mean either turn off dampeners and don't turn, or remain stationary.

Vertical passages denote turbolift shafts. Horizontal passages denote jeffries tubes.

Can land in low-grav environments like Luna, but would not recommend trying a planetary landing!

Escape Pod Blueprint: Available Here

Shuttlepod Blueprint: Available Here


Mod Free
Recommended Mods:
What's a Star Trek ship without shields? If you use Energy Shields mod, I already placed beacons throughout the ship that would be good locations, labeled "ROOM FOR SHIELD GEN HERE" or similar.

Star Trek without teleporters? I recommend Easy 2 Step Teleportation. Beacons already set up in the teleporter rooms.

DLC Free


Design Fluff
(Read if interested. TL;DR? Skip.)
I started the Defiant long ago, but scrapped it due to problems and shortcomings within Space Engineers at the time. So much has changed in Space Engineers, the mod community, and my personal familiarity that I decided to reinvest in this massive time sink.

The two main reasons I chose to build the Defiant in the first place were: it's a smaller ship that could actually fit in SE without overtaxing it too much, and I love DS9 and the Defiant. I wanted to make sure if I did it, it'd be 1:1 and feel just like it.

Unfortunately, there is a fair amount of conflicting information out there. For some elements, I had to make my best guess as to which research is right and what makes sense. I also don't believe in purely aesthetic ships, so I had to be sure it is fully functional for SE use. The four-deck schematic included with the images above should be the most accurate to my design.

Some alterations had to occur due to the Space Engineers translation:
  • What I would equate with the phaser cannons would be rocket launchers, and photon torpedos to be warhead-torpedos. I swapped these two for better use of space. Phaser arrays equate to an 'array' of gatling and rocket turrets.
  • For lack of a warp drive, I installed Jump Drives instead.
  • I took complete liberty with jeffries tube layout, though entrances are still placed in proper locations.

Paint Scheme is designed to provide some texture and appeal, while not looking too flat (simply painting it one color) or gaudy (too much color that looks bad in block-texture).

There is unused space in a few areas. I'm still thinking about how and if I want to use it.

I don't plan to bring vents to every room (namely crew quarters and other tiny rooms).

2021 Rework
I took a look back at this ship and decided it was so outdated that it needed some attention. I set out with the goals to add new armor blocks into the design, replace the gravity-based cannons with working torpedos, and add much-needed scripts.

I kept... finding... things I couldn't let slide on a re-post, so I pretty much rebuilt the whole vessel! The result, I feel, is a much slicker-looking and Defiant-feeling ship. It also fits my design mantra that "all ships should be built to be used." Change notes provided above.

To Do (or at least will think about):
  • Repaint interiors, or some interior.
  • More programming and/or setup.
  • Create CMU units.
  • Find decent places for decoy blocks.
  • Improved airlocks and bays.
  • Re-tweaking the impulse engines.
14 Comments
KindestSTCR 16 May, 2021 @ 11:17am 
Hey, at least there was a good part to this mostly neutral conversation.
Rakshasa  [author] 16 May, 2021 @ 9:11am 
You got me to look at it again, at least. This could definitely use a quick-pass through to include new armor blocks, updated scripting, better coloration (since the camo-heavy-armor is long gone) and a handful of other quick improvements. I think I just might do that, while keeping this blueprint version mod free / DLC free.
KindestSTCR 16 May, 2021 @ 9:01am 
Too bad that the five-year-old design basically works perfectly.
Rakshasa  [author] 15 May, 2021 @ 7:15am 
Oh, keep buttering me up. You've brought me slightly closer to modernizing a five-year-old design.
KindestSTCR 12 May, 2021 @ 10:02am 
Sire, this is the most underrated Defiant I have found on this workshop currently. Congratulations.
DinkleDonkleBingleBangle 26 Jul, 2020 @ 1:37pm 
okay thanks! and will do
Rakshasa  [author] 26 Jul, 2020 @ 8:09am 
Go for it. If you post a new version, I'd appreciate credit to my original somewhere.
I see far too many compromised designs out there -- too square, not the right dimensions, etc. I'd love to see more accurate depictions.
DinkleDonkleBingleBangle 25 Jul, 2020 @ 11:39am 
nice ship, would you mind if i used the hull for a version of my own?
Blue Moon 20 Nov, 2015 @ 7:09pm 
AWRITE!~
Rakshasa  [author] 20 Nov, 2015 @ 6:01pm