Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

48 ratings
Missile Weapons Adjustment
   
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Tags: mod, Overhaul
File Size
Posted
Updated
8.291 KB
23 Oct, 2015 @ 6:01pm
27 Oct, 2015 @ 5:00am
24 Change Notes ( view )

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Missile Weapons Adjustment

In 1 collection by Beewiz
Rome II - Best mods to improve the Great Campaign
19 items
Description
This mod is intended to give more variety and realism to the missile weapons in the Great Campaign of Rome II (Vanilla + all DLCs).

Here's how this mod specializes each type of missile weapons:
- Bows: the differences between the types of bows are more pronounced. The bows fire further and higher. But the accuracy decreases with the distance.
- Javelins: the javelins are formidable against armored units and mounted units. But their range is short. The fire javelins have been removed for more realism.
- Slings: the slings are very accurate, but little effective against armored units. The rate of fire is high. The shots are horizontal.
- Mounted archers: they fire differently than normal archers. The shots are lower and quicker. The fire arrows have been removed for mounted units.

Each projectile weapon has now its pros and cons, so you'll have more crucial choices to make when forming your armies.

My others mods:
- Melee Weapons Adjustment: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=540114521
- Faster Cavalry: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=540520862
- Special Abilities Removal: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=540249144
- Mercenaries Cost Adjustment: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=539892424
39 Comments
Тарантино 8 Apr, 2018 @ 2:35am 
Could you update please. Thank You.
76561197984503913 8 Mar, 2018 @ 9:41pm 
This working?
Beewiz  [author] 4 Feb, 2017 @ 3:39am 
I can't confirm the compatibility with other mods.
Doomed World 3 Feb, 2017 @ 4:19pm 
and perhaps the iberian factions should keep fire javilins
Doomed World 3 Feb, 2017 @ 4:18pm 
this work with roster mods?
Spychicken 20 Dec, 2016 @ 11:44am 
Slings were very deadly. Slingers didn't just use rocks, they used lead for ammunition.
Koob 3 Nov, 2016 @ 2:54pm 
cause it would break you ribs or your sterum and that where all you vitals are, so all you broken bones would slice you apart from the inside. Then you'd be dead
Koob 3 Nov, 2016 @ 2:53pm 
ever get hit in the chest by a rock that was thrown by a trained slinger? No, because you'd be dead.
Beewiz  [author] 3 Nov, 2016 @ 2:24pm 
I don't know.
Dan 3 Nov, 2016 @ 11:08am 
Hi. Is this compatible with DEI?