Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

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ave_roman_units_150.pack
   
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Tags: mod, Units
File Size
Posted
Updated
1.906 MB
17 Jan, 2016 @ 1:30am
23 Sep, 2016 @ 5:44am
15 Change Notes ( view )

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ave_roman_units_150.pack

Description
This mod multiplies all land units by 1,5 (240 men/unit infantry, 180 men/unit missile troops, 120 men/unit cavalry, 5 artillery engines).
MAKE SURE THAT YOUR UNIT SIZE IS SET ON 'ULTRA' (options--> graphics-->advanced options)

I created this, in the first place, as a counterpart for my mod 'AVE_ROMAN_UNITS_125_150, so the subscribers would have the chance to play with other factions and still have massive armies.
Very important: this mod was designed to play with up to 41 units in an army (upkeep costs). That means you have to do some editing with EditSF. If you don't know how to do this, please read the description in my mod 'AVE_ROMAN_UNITS_125_150'.
All roman units from that mod are also available here (see description of that mod).
One important difference with that mod: the slave uprisings are not removed in this one.
You do not need that other mod to play, but you must download 'AVE_ROMAN_UNITS' for the graphical part, and 'AVE_GIGAS' wich gives you a giant transport ship that replaces the standard ones and wich replaces the smaller transport ships by their larger faction related counterparts.
If you wish to play with Rome, I highly recommend to play with 'AVE_ROMAN_UNITS_125_150', so you can muster a real roman legion with 52 units, more than 9000 men strong. Otherwise, if you choose to play a different faction you can simply tick off that mod and tick on this one (green boxes in mod manager).
Also included: reskin of the roman generals and 24 extra generals (variety in available generals).

IMPORTANT NOTE: all the unist I' ve created are balanced regarding upkeep costs. This means that all my mods are not compatible with mods that change upkeep costs (let's get real, you cannot keep up an army with change).


HAVE FUN, COMMANDERS !
31 Comments
GetOut0fMyWay 7 Oct, 2024 @ 11:39pm 
@REGNATOR how can I recruit the Arcani archers?
REGNATOR  [author] 2 Jul, 2018 @ 1:23am 
A new mod is now available, compatible with Empire Divided: LEGIO
Murder Pierrot 5 Jun, 2018 @ 6:55am 
update please!
SuperGorp 1 Feb, 2016 @ 12:35am 
ooookay, no it is.
REGNATOR  [author] 31 Jan, 2016 @ 12:40pm 
No, not really. There 's always going to be another person who wants a another version. This is not ment to be rude, not at all, but tomorrow someone might ask for a version with 300 men/unit. I would do all this but unfortunately I am running out of upload space. Please give me a very good reason why I should make vanilla size version and I will think about it.
SuperGorp 31 Jan, 2016 @ 10:10am 
You got any plans to do a unit/building only version, without the extra sizes.
Hackenschrecker 30 Jan, 2016 @ 3:15am 
Very Good Mod, my false for the critic. Keep it up!
REGNATOR  [author] 29 Jan, 2016 @ 10:52pm 
UPDATE:
Major fixes for 'Hanibal at the Gates' and 'Ceasar in Gaul'. Both DLC's are now playable with this mod as it should be.
SuperGorp 27 Jan, 2016 @ 5:11am 
Having a lot of fun with this, lots more Heroic victories! Nice work, thnx.
REGNATOR  [author] 24 Jan, 2016 @ 10:42am 
UPATE:
improvement on unit colors (requested)
improvement on unit abilities for early units and garrison troops (added ones)