XCOM 2
169 ratings
Engineer Class [Old, Unsupported]
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
296.223 KB
11 Feb, 2016 @ 5:05pm
21 May, 2016 @ 3:30am
12 Change Notes ( view )

Subscribe to download
Engineer Class [Old, Unsupported]

In 1 collection by Richard
XCOM2 Mods by RICHARD
19 items
Description
No Longer Supported as I stopped playing Vanilla X2 a while back.
I've moved all my resources into the WotC Expansion now and play that exclusively.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1253020874

The Engineer Class is a variant of the vanilla Grenadier Class. They can specialize as either a Close Combat Fighter or Explosive Support. This class borrows a lot from the Grenadier and is better used for players no longer using the vanilla classes.

Allowed Weapons:
Shotgun or Rifle
Grenade Launcher

Squaddie Perk:
Launch Grenade

/Breacher Tree
CQB Training (+3 Mobility and +10% Crit Chance) [Cross Class Allowed]
Flak Vest (+3 HP) [Cross Class Allowed]
Breaching Rounds (Destroys Cover, cost 1 action, 2 uses per mission, costs no ammo)
Chain Shot
Ever Vigilant
Explosive Rounds (Does Critical Damage and Ruptures, 2 uses per mission, cost no ammo, does not stack with ammo effects or shredder/holo target)

/Saboteur Tree
Duck and Cover (+10 Defense and +10 Dodge) [Cross Class Allowed]
Blast Padding
Heavy Ordnance
Volatile Mix
Salvo
Pulse Rounds (Does a lot of damage to robotic enemies [organic take 0 damage], 2 uses per mission, cost no ammo, does not stack with ammo effects or shredder/holo target)

GTS skill:
Biggest Booms (This is seperate to the Grenaider one incase you are using both classses)

Recommended Add Ons:

Disable Vanilla Classes:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=633381045

Chooseable AWC Perks
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=625272665

A Better Advent:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=628891110

Increased Enemy Squad Size:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=619302232

LW Toolbox:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=674832831

Field Medic:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=643394337

SMG Pack:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=577409322
107 Comments
Richard  [author] 13 Jul, 2017 @ 6:38pm 
I won't delete them, I've just changed the titles on them all to say they are not supported.
Stealth Bison 13 Jul, 2017 @ 5:49pm 
I still use it a lot actually. I love the Gunner and Engineers.
Richard  [author] 13 Jul, 2017 @ 6:17am 
Is anyone still using this? I am considering deleting it when War of the Chosen comes out. I will make a new version if there is enough request but it will be a class pack (its easier for me to maange and you can just unselect which ones you don't want)
Galhamon 19 Jan, 2017 @ 1:22pm 
Yeah I really want to check them out but again I really don't want to deal with Visual Studio.
Richard  [author] 19 Jan, 2017 @ 1:18pm 
The developer tools aren't perfect thats for sure. They're alright for what they are.
Galhamon 19 Jan, 2017 @ 1:16pm 
Fair enough to be sure, I have had a class idea brewing in my head lately but found out that apparently the developer tools for XCOM 2 require vicual studio to work and after my last near-on nightmare with that program I refuse to use it.
Richard  [author] 19 Jan, 2017 @ 12:56pm 
I was working along the lines of "Combat Engineer" but eventually I give up on it.
Galhamon 19 Jan, 2017 @ 12:45pm 
i don't intend to be super pedantic and/or cynical here considering I haven't tried this mod at all but nothing about this class says engineer what-so-ever. The class however seems like an interesting idea and more so if you were to split the Grenadier and the Heavy Weapons into seperate classes, which I have seen in other mods.
soriku1989 26 Oct, 2016 @ 9:54am 
There is a deployable turret mod that would be awesome to use maybe the engineer could repair sparks in combat, resupply your squads ammo, drop a sheild generator to protect allies and mess with enemy tech. to be honest I would go with a smg and gremin combo plus it would fit the theme quite well.
TARDNUTS 1 Oct, 2016 @ 9:05am 
Would be cool if someone could make it to where this class could build a sentry turret once per mission or something. That's a lot of coding and stuff I don't know about. Maybe one day.