XCOM 2
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Increased Enemy Squad Size Plus
   
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431.899 KB
16 Feb, 2016 @ 9:40am
17 Feb, 2016 @ 9:19pm
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Increased Enemy Squad Size Plus

Description
This is Mod is almost definitely outdated and superseded, probably not suited for WotC. Use at own risk.

Plus Version of Increased Enemy Squad Size for even more enemies made after some feedback and having played with it for some time now (there are quite some AoE and Multi-Target Skills, Abilities &c).

Most notably, I do not have the DLC yet and I am afraid that the method I used may not work for since seemingly the DLC .ini acts like a Mod.

Notable changes:
-Many Enemy Pods with the size of three, in IESS, have been eliminated and quite all 4-sized pods of IESS have been upgraded to 5. (=>at least two more than vanilla)
-Pods with the size of 5 and above were not modified further. (=>still one more enemy than vanilla)
-Additionally there is no limiton the number of enemies that can engage you, prepare to be overrun if you are not wary.
-Handpicked some spawns for more variety and possibly danger.

Do not use with the standard IESS version. Who knows what may happen... (probably only one would take effect and nothing else).

If you use another AI Mod that modifies the number of enemies which can engage you (MaxEngagedEnemies in XComAI.ini). Then delete either my version or delete their lines.

It is highly recommended that you increase you Squad Size from 4-6 to 6-8.

All feedback is appreciated and if you found any bugs please let me know.
Standard Version can be found here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=619302232
107 Comments
zin 17 Mar, 2023 @ 1:30am 
Do you need to start a new game for this? How can I tell if it works? Is it compatible with Better ADVENT and custom enemies such as Kobazo’s enemies, including the ADVENT Headhunter?
Shade11 8 Jan, 2019 @ 12:52am 
Is it compatibile with WOTC?
Zeph 3 Apr, 2018 @ 7:12am 
long war 2 is crap
DERPKING1991 9 Jul, 2017 @ 4:52pm 
This needs to be worked on soon, I wanna use it now and before and when the new dlc comes out, even with the alien mods i have its still not enough, even with long war 2. This would make the lw2 mod amazing and etc, so please work on figuring things out.

PLus when I used this with the dlc hunters, it worked just fine,
Echo 1 Dec, 2016 @ 4:15am 
I'd also like to know that...
Ser Lancelot 28 Nov, 2016 @ 8:21am 
This works, right? With all the DLCs? Better Pods + seems to have been discontinued...
Mokona 7 Oct, 2016 @ 10:16pm 
Is there a super version of this for even more enemies? I'm wanting a 10+ squad of my own and I dont think they would have any issues with 4-5 enemies. I've looked at triple enemies mod and the author doesn't seem to be very active anymore and some issues have been reported.

If not could you at least tell me if I can activate this after the gatecrasher mission and if it has any issues with all aliens all missions/long war mods?
ThePendulum 19 Aug, 2016 @ 10:03pm 
Anyone else having issues with Advent reinforcement pods dropping T posed units? They only Tpose during the cutscene, so i guess its not a big deal. Just irritating.
Prophetic ShadeZ 18 Aug, 2016 @ 12:32am 
can you increase the amount of pods spawning per mission?
/!!!!!!!!!!!!!!! 7 Jul, 2016 @ 2:35pm 
I have all DLC's and it works!! First mission after installing (retaliation), killed 28 aliens! I did'nt think my asshole was ever going to unpucker! LOL Thanks for this fun mod!!!