Total War: ATTILA

Total War: ATTILA

46 ratings
Passive agents,only for exploration and passive ability.
   
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Tags: mod, Campaign
File Size
Posted
Updated
56.457 KB
24 Apr, 2016 @ 4:43am
30 Dec, 2018 @ 9:20pm
5 Change Notes ( view )

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Passive agents,only for exploration and passive ability.

Description
Canceled offensive actions for agents.
No attack with the agents or sabotage.

Compatible with grand campaign,The Last Roman Campaign and Age of Charlemagne.
13 Comments
Alessar 🐺🦄🦅 13 Sep, 2024 @ 3:24am 
Can you combine this with the non ai agents mods so you end up being the only one using agents passively?
小蝦米 18 Dec, 2023 @ 6:37pm 
It works, even compatible with Fall of The Eagle mod.
Segd 5 Aug, 2023 @ 6:36am 
Seems like the mod locks agents to level 1 without ability to levele up. Except if they were recruited with governor level bonus. Then they jump to lvl 10 (but without any skill upgrades)
Segd 5 Aug, 2023 @ 5:24am 
The mod makes any of the agents to get to level 10 after they have done an action (like support army or investigate corruption ) without giving them any points. I've disabled other mods related to xp and put the mod to the bottom of the load order, but nothing helps.
Stratēgos 21 Dec, 2020 @ 6:05pm 
I hope this works for 1212...Total War assassins Creed really ruins the immersion for me.
I can assassinate enemy generals every turn, start fires...then in return I have damaged buildings every turn that seem to require FULL pay.
Sheph 6 Dec, 2020 @ 1:13pm 
Great work. Can I use a edited version of it in my Turn-time mod?
It is a collection for slower computers:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2309572706
Pork Hunt 8 Jun, 2020 @ 12:56am 
I've been using this with 1212 Medieval Kingdoms and it works great. Just what I needed to stop those ridiculous, immersion-breaking agents. Thanks for uploading.
caior16 2 Jan, 2020 @ 11:07am 
@ianlariviere yes, it is
ianlariviere 2 Jan, 2020 @ 12:21am 
is this save game compatible?