Total War: WARHAMMER

Total War: WARHAMMER

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Improved_Chariots.pack
   
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Tags: mod, Units
File Size
Posted
Updated
8.783 KB
30 May, 2016 @ 3:02pm
29 Jul, 2016 @ 1:05pm
3 Change Notes ( view )

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Improved_Chariots.pack

Description
This mod increases the number of chariots in each unit, but makes each chariot weaker.

Goblin, Orc and chaos chariots changes
* 3 times as many chariots per unit
* 3 times less damage
* A bit higher charge effect
* A bit lower charge damage
* Less melee damage

Gore chariot
* 2 times as many chariots per unit
* 2 times less damage
* A lot higer charge effect
* A bit lower charge damage
* A bit lower melee damage

The AI seems to use them pretty well.
Should be able to work with most mods, which does not change any of these units.


Also tjek out

180 Arc
gives all missile and missile cav unit a 180 firing arc
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=695095030

360 Arc
gives all missile and missile cav unit a 360 firing arc
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=694647590

Stronger Artillery
Makes artillery unit more powerful but slower, less accurate and more expensive
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=693981323
4 Comments
☞ PrimarcH ☚ 4 Oct, 2016 @ 8:06am 
mo work need fix it:steamsad:
Bjarked47  [author] 31 May, 2016 @ 1:25am 
Well it works fine for me so one of your mods must overwrite my mods land_units_tables.
Chould you tell me what mods you are useing and i will try to fix it.
K1LL3RP0LL0 30 May, 2016 @ 5:27pm 
actually it increase only 1 chariot on any of the chariot green skins or chaos
K1LL3RP0LL0 30 May, 2016 @ 5:22pm 
i think ur mod oly change the number of orcs goblins or chaos warriors in the charriot, not the number of charriots