Total War: WARHAMMER

Total War: WARHAMMER

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Stronger_Artillery.pack
   
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Tags: mod, Units
File Size
Posted
Updated
16.936 KB
30 May, 2016 @ 6:53am
2 Sep, 2016 @ 3:05pm
5 Change Notes ( view )

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Stronger_Artillery.pack

Description
This mod makes artillary feel a lot more usefull.
What it has done for all artillary unit is.

* Inceased damge
* increased cost/up keep
* Blast radius
* Decreased accuracy

And i have also tryied to make the Helblaster volley gun and the Orgen gun use ful.
what a also have done for them is

* greatly increased there ap damge
* increased their reloading time
* Greatly increased cost

The mod should work whit all other mods which does not change any of the artillary units.


Also tjek out

180 Arc
gives all missile and missile cav unit a 180 firing arc
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=695095030

360 Arc
gives all missile and missile cav unit a 360 firing arc
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=694647590

More chariots
Makes chariots have more units but are weaker
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=694275098

23 Comments
Klem 5 Sep, 2016 @ 10:59pm 
Hi, love the mod. Found a bug though which you might want to fix. The dwarven cannon has wh_main_emp_smiths_2 set as an additional_building_requirement which causes the game to crash when you hover over it in the buildiing browser. Removing that entry seems to fix the problem just fine
Bjarked47  [author] 2 Sep, 2016 @ 3:23pm 
Have updatet it for the new update, and made some rebalece.
Made Mortars, Gruge Throwers, Rock Loppers and Hellfire Cannons less powerful.
They are still really dangers, but not "one Shooting units" powerful
Scotishreb 29 Aug, 2016 @ 4:58pm 
First off kudos for modding and posting it. I like the changes youve made to the artillary and it makes them something you have to deal with versus just a nuisance like vanilla. That being said i think they are somewhat overpowered. I like the accuracy and fire rates as youve made them but the damage/piecing/blast could be toned back maybe 25 to 30%. Most arty pieces as you have it now are in the 200 to 300 kill range(this is of course based on a full 20 v 20 battle) If the AI ignores my arty or stands still then mine will decimate them in short order, even later teir units. I think a 100 to 175 would be a more balanced outcome while impacting the battle without dominating it. The arty in the vanilla is in major need of changes like this but it seems all the mods that address the arty tend to OP them rather than balance them. Yours is the best of the lot though and i give you a big thumbs up and this is meant as constructuve. Keep up the good work!
Bjarked47  [author] 7 Aug, 2016 @ 12:04pm 
Nerfed the blast radius of high blast artillary
And heavly nerfed Hellcannon with lower fire rate and higher cost, but keeping the fun part of hitting with it
SWEET ROLLER 5 Aug, 2016 @ 4:06pm 
I'm a big fan of this mod because the vanilla artillery is too weak. That being said, you might have overdone it just a little bit. If all the artillery changes in this mod were about ~20-30% less powerful, it would be perfect. The Chaos Hellcannon needs to be toned down in particular, I think its extremely overpowered as it is.
[R] Iglix 2 Aug, 2016 @ 10:46am 
Have you seen what is your mod doing with Chaos Hellblast artilery? That thing with active BOOOM effect will on hit destroy entire unit. As in full health unit of Quarellers getting hit in center killed them all and even damaged units around.

I mean do not get me wrong. It looks amazing. Will go play Chaos next playthrough just for pure OPness of those cannons in hand of player who will guide those shots manualy :-D
Korgoth 8 Jul, 2016 @ 1:27am 
Could we get a much weaker gunpowder/artillery mod?
Spadde 7 Jul, 2016 @ 7:34am 
No need to be sorry, just good to know that you'll do it eventually, thanks for the mod!
Bjarked47  [author] 7 Jul, 2016 @ 2:34am 
Sorry for the long wait
I have been on holyday and now my pc constantly get BSD.
But it should work again. But i'm going on holyday again, so next update will take even long. So i'm sorry in advanced.
SlowPlay 6 Jul, 2016 @ 9:12am 
update why is this the only arty mod