XCOM 2
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XCOM 2 [WOTC] Personal Setup
   
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X2WOTCCommunityHighlander v1.29.0
Created by X2CommunityCore
What is Highlander? Highlander replaces a big portion of the game's code in order to make it more moddable and mod-compatible, as well as fix a lot of bugs. As implied by the name, only one Highlander mod can be used at a time. Hence, the Highlander tries ...
Custom Soldiers Evac Zone Fix
Created by RealityMachina
Avenger Defence, the Final Mission, Strongholds, and Lost and Abandoned now support soldiers using mod-added character templates properly, instead of breaking or leaving them behind. This may result in some things being considered evacable that shouldn't b...
MEC Troopers
Created by RealityMachina
Charge into the fray as a MEC Warrior, take all the shots as a Jaeger, or become an unflinching wall as a Titan. If you played Enemy WIthin, you'll get the general gist of how you'll get MEC Troopers with this mod: after researching and building the requir...
Core Room Slots
Created by RealityMachina
Adds staffing slots to various parts of the Avenger, available from the start in some way. Details Currently adds: Two engineer slots to Research. Engineers in these slots will provide +2 power to the Avenger's power systems. (You may need to resort to usi...
[WOTC] LW2 Utility Plating
Created by Favid
LW2 Utility Plating This is a port of the Plating utility items from Long War 2. These utility items grant bonus ablative (Shield) hit points to the soldier. These hit points, once lost, cannot be regained for the remainder of the mission. Loss of albative...
Cross Weapon Training
Created by RealityMachina
Who needs to stick to your default weapons all the time? Let your soldiers experiment. The Basics This mod adds two new slots to the Training Center. These slots will enable a soldier of a proper class (ie Templars can stay home) to learn one of four disci...
Scientist Staff Slots: WotC Edition
Created by RealityMachina
Converts the Resistance Ring, Psi Lab, and Infirmary slots to use scientists instead of engineers. Scientists still decrease research time when slotted in. ...
Covert Action Missions
Created by RealityMachina
Essentially a re-imagining of Start Your Own Missions: this adds in the ability to start Guerilla Ops, Supply Raids, Resistance Ops and Soldier Rescue missions (for soldiers captured by ADVENT: the game already has a covert action to rescue soldiers captur...
Metal Over Flesh Redux
Created by RealityMachina
No will drain. No fears. No mercy for ADVENT. Adds in Proving Ground projects that upgrade your SPARKs, because sometimes the best way to solve a Chosen problem is via 2 tons of badass. Also adds a utility slot to SPARKs, though they carry the restriction ...
WotC Vest Slot
Created by Musashi
Adds a dedicated vest slot to all soldiers. By default all soldiers get the vest slot. You (or mods) can lock the vest slot behind abilities in the XComVestSlot.ini. This mod is incompatible with Tons of Utility Items because that mod overrides the armory ...
WotC Microstim Implants
Created by Musashi
Adds Microstim Implant Items After researching Advent Mec Autopsy you are able to build Microstim Implant for 100 supplies. Microstim Implant count as vests and grant +3 mobility, +10 dodge and the ability to jump on buildings. Credits ObelixDK for the cus...
Primary Secondaries
Created by Musashi
Primary Pistols and Primary Melee Weapons Update: Now features dedcated animations for primary swords, primary pistols and primary autopistols. This includes tactical animations, armory animations, starting screen, skyranger drop and photobooth poses. Requ...
WotC Stealth Overhaul
Created by Musashi
𝐒𝐓𝐄𝐀𝐋𝐓𝐇𝐒 𝐌𝐄𝐂𝐇𝐀𝐍𝐈𝐂𝐒 𝐅𝐎𝐑 𝐀𝐋𝐋! Musashis Stealth Overhaul is a meta mod that provides stealths gameplay mechanics for several of my mods. Other mod authors are welcome to plugin in their mods if they want to provide stealth abilities/mechanics for their mods. ...
WotC Combat Knives
Created by Musashi
Adds a combat knife and a throwing knife for all tiers to the game. SpecOps Throwing Knife Aim: 5 Damage: 3-5 Pierce: 0 Shred: 0 Crit Damage: 3 Crit Chance: 25 Sound Range: 0 * Grants two charges of the throw knife ability (Throw a knife as a standard acti...
WotC Tactical X4
Created by Musashi
Adds remotely triggered C4, X4 and E4 explosives Revamped for War of the Chosen. You can now throw the explosive a bit. This mod adds three tiers of composite explosives: C4 Damage 2-7 Shred 1 Pierce 0 Radius 4 Medium environmental damage Requirements: Sta...
WotC Tactical Suppressors
Created by Musashi
This mod replaces the vanilla repeater with suppressors. Suppressors give you a chance to remain concealed. For more information see the Musashis Stealth Overhaul mod page. Basic Suppressor * Remain concealed chance * Adds Ambush ability Advanced Suppresso...
WotC TheAxeMod
Created by Musashi
Adds a battle axe and a hatchet for every tier WotC Edition Higher tiers are unlocked when you buy the coresponding sword tier. There are no additional costs. There is a config value if you only want cosmetic variants which have no stat difference to the v...
WotC Katana Pack Reloaded
Created by Musashi
Update: vortex weapons are back! Needs War of the Chosen Expansion For silent takedown on ninjatos you need the mod Wotc Stealth Overhaul Higher tiers are unlocked when you buy the coresponding vanilla sword tier. There are no additional costs. There is a ...
Wotc SpecOps Class
Created by Musashi
SpecOps Class for WotC The SpecOps soldier specializes in silently sabotaging, deceiving, confusing and killing his enemies. He is at its best when staying in the shadows. Veterans of the special forces they are trained in a wide array of different weapons...
[WOTC] Playable Titan Armor
Created by MrShadow
-- Mod by Team CreativeXenos -- -- Blender, SDK and Modbuddy : Super awesome totally not fat just big boned : ObelixDk -- Textures : Mr Kablamm0fish -- -- Coding and conceptual idea : Shadow79 -- -- Coding : Musashi -- The Titan Armor is a tier 4 armor tha...
WotC Ballistic Shields
Created by Musashi
Balistic Shields Update june 2021: now features shields for sparks (thanks to Iridar and Claus) This mods adds three tiers of ballistic shields as secondary items. From the default classes rangers and specialists and from Musashis classes the samurai, spec...
Dual Wield Melee
Created by Musashi
Dual melee wielding When you equip a melee weapon in the secondary weapon slot and the primary weapon slot (using the "Primary Secondaries" mod) this mods converts your soldier to dual wielding melee. You can use and combine any melee weapon (either from t...
WotC Samurai Class
Created by Musashi
Samurai Class for WotC The samurais weapon are primary sword, dual swords (or other melee weapons if you insist) or sword and a ballistic shield. To compensate for the missing ranged weapon he starts with two utilty slots. Melee kills build up Focus which ...
Long War SMG Pack - WotC (unofficial)
Created by NStriker
By Pavonis Interactive, rekajiggered for WotC by NStriker. *Updated to use WotC values for schematics. The original mod used the same cost for SMGs as assault rifles, so I've maintained that. If and when Pavonis update themselves you're better off using th...
[WoTC]ADVENT Sniper
Created by Farkyrie
The Advent Sniper is a deadly sharpshooter equipped with a lethal sniper rifle, that annihilates foes from afar. Advent Snipers have extreme range, sometimes even shooting you from beyond their line of sight, making use of their Squadsight and Longwatch ab...
[WOTC] Reusable Hunter Axe
Created by -bg-
Allows the hunter's axe throwing ability to be reused by picking the axe back up at the position of the target. You can only pick up the axe 1 turn after you throw it, to prevent melee range infinite axe throwing. Only axe throwers can pick axes back up, y...
Grimy's Loot Mod WOTC
Created by Ginger
This mod, as many of you have noticed, has been developmentally abandoned. I've finally got enough of the Highlander conversion done that I put it up on Github. You can follow its development here. Feel free to post issues with the current mod on that Gith...
Grimy's Loot Mod WOTC - PCS Expansion
Created by Ginger
This is a port of GrimyBunyip's "Grimy's Loot Mod - PCS Expansion" for WOTC. As Grimy is no longer modding for XCOM 2 and has given permission for others to use his assets as long as they give credit to him, that is what this is. Thanks, Grimy! Use this mo...
[WOTC] Suppressable Targeting Abilities
Created by -bg-
Allows suppression to reduce the range of most free targeting AoE abilities by 60%, and poison to reduce the range by 25%, stacks multiplicatively, configurable in INI. This mod also removes snapping for most abilities. Compatibility Note: Overwrites X2Abi...
[WotC](Expired)Kinetic Strike Module
Created by Alterd-Rushnano
Note: There are no further updates to this version except for debugging. Rework version link: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2449319965 DETAIL The Kinetic Strike Module is the main weapon for mechanic classes(SPARK and MEC Troopers ...
Unintegrated Shen's Last Gift
Created by thegrimsqueaker72
Enables Mechanized Warfare or the Lost Towers story mission in campaigns where alien rulers are set to spawn in facilities. By default it will enable Mechanized Warfare, even if installed on an existing save where SPARKs were previously built. Still only g...
More Mission SITREPs
Created by RealityMachina
Enables SITREPs for nearly everything. Council, Resistance Ops, Retaliations, Landed UFOs, and Alien Facility missions now all have a chance of getting SITREPs when they spawn. Council and Resistance Ops have a 25% chance to spawn with a sitrep. They also ...
Long War Leader Pack WOTC
Created by Ginger
Original mod located here Given that Pavonis Interactive has decided not to port LW2 to WOTC, members of the community have taken up the torch instead. I managed to get a head start on them by doing this as soon as Pavonis made the announcement, so here it...
Maps by Vozati [WotC Edition]
Created by Vozati
This mod adds 33 Plots, 8 parcels to the XCom2 map generation pool. This is the War of the Chosen version. If you want the Vanilla or Long War 2 version, CLICKHERE FAQ What is a map plot? Parcels? PCPs? XCOM2 uses map plots to procedurely generate the leve...
[WOTC] Better Laboratory
Created by Anisotropic
Now updated for War of the Chosen! Let's face it, labs are terrible. They cost a precious facility slot, lots of power, and oodles of cash in upkeep, in order to give you a small research boost that you probably can't even use. Breakthroughs are nice but i...
Raider Faction: Bandits
Created by RealityMachina
"As much as there has been people willing to fight back against ADVENT, there's also been people seeing the post-invasion chaos as a way to live like kings. Ex-military units, civilians who got lucky when they found a weapon cache, even resistance people w...
More Traits
Created by RealityMachina
Positive Traits! More negative traits! You can have them all here! Currently adds in traits that were cut from the expansion pack, along with some reworked abilities from Potentials. Positive traits work on a bit of a hidden system: they can only be gained...
[WotC] The MOCX Initiative
Created by RealityMachina
Because the Chosen appearing on missions that could muck up your battles wasn't enough. (This means they fight with the aliens) The MOCX Initiative introduces humanity's worst enemy to the game: itself. Starting by default with May, you run the risk of fac...
Even More Maps! [WOTC]
Created by McDenny's 09
This mod currently adds all PCPs from Even More Maps!, Even More PCPs and Even More Maps: Suffer!. 9 new plots, all plots from Even More Maps. All parcels from Even More Maps: Suffer! I plan to later add more parcels, plots and PCPs from previous version o...
Expose Chosen Weakness
Created by -bg-
Adds a new covert action that allows you to add a third chosen weakness. This new action requires stronghold to be revealed for the chosen and is very costly to perform, choose wisely. Compability: No Overwrites...
[WOTC] Scouting Protocol
Created by Iridar
Adds Scouting Protocol ability to GREMLINs. It will send the GREMLIN to scout the target area, revealing fog of war and enemy positions until the end of your turn, and then returning to the unit. The purpose of Scouting Protocol is to provide safe scouting...
[WoTC] Pathfinders
Created by Claus
This mod adds 2 new Advent aliens with 4 variants each, the Advent Pathfinders and Pathfinder Hunters. Kill them and use their corpses to get fancy new weapons and items for your dudes. WHAT IS IN THIS MOD: Advent Pathfinders using Advent SMGs. Advent Path...