Total War: WARHAMMER

Total War: WARHAMMER

62 ratings
Looting Razing Tweaks
   
Award
Favorite
Favorited
Unfavorite
Tags: mod, Campaign
File Size
Posted
Updated
5.318 KB
8 Jun, 2016 @ 9:26am
23 Aug, 2017 @ 11:04pm
11 Change Notes ( view )

Subscribe to download
Looting Razing Tweaks

In 1 collection by MINOS
Minos Mods for Total War Warhammer
20 items
Description
This Mod tweaks the Looting and Razing.

-------------------------------------------------------------------

Looting will now be Sacking + Occupy.

Razing will give you equal Money.

-------------------------------------------------------------------

Income will differ from Settlement to Settlement, so dont expect equal Income on each.

-------------------------------------------------------------------

Pls let me know, if anything gives you too much or too low Income.

-------------------------------------------------------------------

Savegame compatible.
36 Comments
SIX 16 Aug, 2017 @ 9:16am 
ok well i dont know why or wich mod conflicts then
MINOS  [author] 15 Aug, 2017 @ 4:34pm 
@ ΣIX :

It overwrites only the Raze Option of Norsca, giving them Money.
Their special Looting and Occupy Options were left untouched.
SIX 15 Aug, 2017 @ 12:04pm 
Seems like I can loot occupy settlements I'm not suppose to with norsca it bypass the coastal restriction.
MINOS  [author] 10 Aug, 2017 @ 7:51pm 
Updated.

Pls report Errors.
Chiron 28 Mar, 2017 @ 8:29am 
Any chance you could change the beastmen to either have some difference in their sack and raze option or just outright remove it? It's pointless to have two options when one is Cash +8 growth and the other is same amount of cash but no growth.

beastmen are far from unbalanced if you give them that extra growth but the extra option that does nothing is just... superfluous I guess.

Thanks for the cool mod in any case
MINOS  [author] 28 Feb, 2017 @ 9:15am 
Updated.

Pls report Errors, as there are new Options/Mechanics for the Bretons!
RexJayden 9 Jan, 2017 @ 4:39pm 
So happy to have this mod! :steamhappy:
omegaphoenix068 22 Aug, 2016 @ 10:56pm 
Do the chaos technologies affect how much money I would get from razing like they affect sacking?
MINOS  [author] 6 Aug, 2016 @ 6:23am 
@ zoommooz11 :

The "culture_settlement_occupation_options_tables" got edited, so that "occupation_decision_raze_without_occupy" got chaos and other Factions -100 Loot.

Best to see in the Assembly Kit.
zoommooz11 5 Aug, 2016 @ 10:51pm 
@ Minos

When you say tricky, what exactly did you discover? I have been going through the camp_variable_table and it seems there are quite a few chnages. Care to share your discoveries?