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It overwrites only the Raze Option of Norsca, giving them Money.
Their special Looting and Occupy Options were left untouched.
Pls report Errors.
beastmen are far from unbalanced if you give them that extra growth but the extra option that does nothing is just... superfluous I guess.
Thanks for the cool mod in any case
Pls report Errors, as there are new Options/Mechanics for the Bretons!
The "culture_settlement_occupation_options_tables" got edited, so that "occupation_decision_raze_without_occupy" got chaos and other Factions -100 Loot.
Best to see in the Assembly Kit.
When you say tricky, what exactly did you discover? I have been going through the camp_variable_table and it seems there are quite a few chnages. Care to share your discoveries?