Total War: WARHAMMER

Total War: WARHAMMER

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BA`s Total War Diplomacy Lorefriendly
   
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Tags: mod, Overhaul
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9.236 KB
1 Jul, 2016 @ 11:47pm
7 May, 2017 @ 7:07am
15 Change Notes ( view )
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BA`s Total War Diplomacy Lorefriendly

Description
Follow me on my personal Tabletop site, if youre interested in what im doing more:
Leave me a like there ;) https://www.facebook.com/Fantasy.Matters/

Hey all, i made a small Mod that changes the behavior of the different races significantly, like in lore. So, for example, a dwarf dont trade with chaos or make peace with undeads...never...N-E-V-E-R. Humans and dwarfs could be friends, chaos and norsca too. (For examples)

It disturbed me massively that its so much diplomacy in Warhammer Total War, its no historical Background themed Game, because of this i think this would come closer to lore.

Each other friendly races would start with -50 diplomatic relations, and traditional enemys races would start with -5000 (yes, -5000 !) behavior, so between enemys would be ONLY War and no Coffeedrinking Sessions! :)

Sorry for my bad English, i hope you enjoy all! Cheers


Update 1:
- Changed diplomacy behaviour of same subcultures (i.e. britons to britons) starting with -15 (from -50)
- Changed diplomacy behaviour between friendly factions (i.e. humans<-->dwarfs starting with -25 (from -50)
- Enemys stay as Enemys, starting with relations of -5000.
- Enjoy :)

Update 2:
- Bretonnian, Imperial and Dwarf Factions have now to same Subcultur a starting behaviour of +75, so they form quick alliances/confederations and go early offensive
- Empire and Dwarfs, they have an oathbound of friendship, they start with +45 behaviour
- Other Subculturs should start with -15, for examples orcs fight themselves too to becomes leading tribe, but can form alliances too
- Some factions like Empire and Bretonia start with -25, to show their rivality like in lore
- i hope you enjoy all

Update 3:
- Many small Changes in starting Behaviour to each Factions, Fans of "Call of Warhammer" should become a close and lorefriendly Feeling like in the popular Mod. Now its generally easier to form Alliances in same Subculturs AND with other "Light" or "Dark" Factions.
"Light" (Empire, Bretonnia, Dwarfs and Southern Borderlands) and "Dark" (Vampire Counts, Chaos, Orcs and Norse) Factions hate each other deeply and will go very aggressive offensive to each other, they becomes a starting behaviour of -9500.
Alliances would be formed quick by Light and Dark, so hurry up to raise your defends and prepare for real WARHAMMER feeling (I do my best to catch this special feeling), can you stand all Waves of the Storm?


Update 4:
- starting behaviour between orcfactions reduced to +10, they can form alliances and fight each other too.
behaviour between chaos/norsca to vampire counts starts now at -25, it is possible to form alliances for a while, but they offer easier war each other.


Update 5:
- Including new faction Beastmen now. All factions start with -9500 behaviour to known loreenemys (i.e. empire <--> chaos, bretonnia <--> orcs, beastmen <---> dwarfs, ....)
by the lore known friendly factions to each other starts with -10 (i.e. beastmen <---> chaos, empire <--> dwarfs, ....)
same factions start with -5 (i.e. empire <--> empire, ...)

Update 6:
-Including now new DLC Factions Beastmen and Woodelves 07.01.2016




Take a look at my other Mods too:

Pax Mortis Undead Buffpack:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=866271278

Pax Mortis Undead Buffpack Lite:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=866533882

Ba`s Tax,Economy,Growth and Magic Item droppack
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=868050704

Mousillon Recolour Black/Black/Gold:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=822335700

Greenskins Recolour Black/Black/Gold:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=854455487

BA`s Nightmare Difficulty Mod
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=858914116

BA`s Cheat Mod:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=735331480

BA`s Beastmen Overhaul Mod
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=734619191
45 Comments
orky12 10 Feb, 2020 @ 9:14pm 
So I need to buy all those dlcs just to use this? What a load of bs
Amish Robot 13 Feb, 2018 @ 6:39pm 
Not bad. Would probably work better without SFO. Clan Angrund just molested the Border Princes to death, as well as some other oddities.
vaa 28 Aug, 2017 @ 7:02am 
i am looking into which mods i have that are compatible with the newest updates, do you know if your diplomacy mod is still.
Michael {United Critics} 11 Aug, 2017 @ 11:42am 
this be updated with the new dlc? :)
joescout187 24 Jul, 2017 @ 5:13am 
The Vampire Counts should lorewise be their own faction. They should be hostile to Chaos and Dwarfs but indifferent to the Empire as they have worked together against Chaos and Greenskins. Greenskins should be hostile to everyone and vice versa.
Lynx 21 Feb, 2017 @ 1:53am 
Exactly what I was looking for! :D
Aron83  [author] 19 Feb, 2017 @ 3:54pm 
updated and optimized compatibility reworked :)
Michael {United Critics} 7 Jan, 2017 @ 10:40pm 
Thanks <3
Aron83  [author] 7 Jan, 2017 @ 5:57am 
Updatet :steamhappy:
Michael {United Critics} 20 Dec, 2016 @ 1:49pm 
Can someone update this themself if he is not doing it? I love this mod.