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The truth, in the world of warhammer, everyone has ever fought against everybody, but after this last patch, the mod has taken a sharp turn in its operation. It is better than the vanilla game, but not much different.
Anyway, I like the mod.
"Light" and "Dark" faction grouping thing?
I know that probably the mod, though marked as obsolete, works with the new patch. Well, besides the necessary inclusion of the new faction in the mod.
It is true, but many people, like myself, have problems with the game launcher. You can read about these problems in various forums. These problems prevent us sort the mods. And also prevent can check the checkbox to use obsolete mods. To avoid that, the mod must be uploaded to the workshop.
It's sad, but it is. At least until CA fix this problem.
South of Black Fire Pass is another story ... The Bloody Spear orc tribe, allied himself early on with Greenskin, which made all the dwarves of the area disappear completely. Karaz to Karak, Karak Kadrin, Karak Azul, Zhufbar, Karak Varr, ALL were kicked quickly in this game. On turn 75 no longer exist dwarfs in that area of the map.
The truth is that the VC were doing a very good job in this game. They contained a good number of enemies without too much trouble, retaining all its regions of origin and some more.
So far the game is very interesting, except for the dwarves disappeared so quickly. In general everything is quite balanced. In my view, one would have to climb dislike the orcs are among them, as it is incredible that many humans have with another humans factions -15 or more, and that all the factions "Dark" have only -5 with each other. I have not fought against Chaos, so do not know how it will work now. I hope that not allied Chaos with anyone except the Norse tribes. It would not make sense.
In Vanilla i didnt like the many peace/trade and alliance offers from some factions, like vampire to dwarfs i.e., this broke the atmosphere for me and disturbed me very much, it shouldnt possible. now they may stop fight because they tooo weak at a point, but never should offer alliance/trade.
For example, the orc tribes continuously fighting each other, and often this helped save peoples of the "Light" of the endless green tide. If it is true that during the war against Chaos (c.2302), many orcs joined the Chaos, and many others do not. In fact, during the Storm of Chaos (c.2521), Grimgor Ironhide beat Archaón, the Great Chosen of Chaos, in single combat at the gates of Middenheim. But, an alliance of Orcs and Chaos is feasible. However, the orcs fear and hate the Undead, and usually fight whit them or flee their influence, as happened with Nagash or Kadon. They not seek alliance with them never, according to the Lore.
Anyway, I am very grateful for your work, and I'll try this new version and will comment my opinion after a few days. Thank you very much for everything, and I'm sorry for this terribly long post.
@SeriousBanana If in Radious mod the same table is in and edited, so you have permission to paste and copy my work. if you bring it out official, just remain me in the credits and my basic work.
@SeriousBanana Dont know if its radious compatible, but if its not touch the same files, it should be. :)