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Need at least one Support, but best to have at least 2.
A few tips for people new to the map:
1. There's a window with a view of every door from the outside. Blow out that window and kill zeds that come bangin' on the door.
2. Have at least one Support to go around and fix up broken doors/windows. Everyone should be welding to keep doors/windows sealed up.
3. If there are fleshpounds/scrakes banging on the windows/doors REQUEST HELP, to quickly dispose of them before they break them.
We are hosting this at the Horzine Simulation Division Server in our selection of high quality custommaps!
IP: 5.9.22.30
This map is so great. Especially if you have a Support or two on the team (to weld and repair windows/doors). It basically turns into CoD Zombies. Would love to have seen it become an official map!
This map is fantastic.
still a fun nevertheless and recommend it and would hope the author adds more stuff to it that makes traversing the outside areas a necessity. it seems official material as well
Zed time does NOT blind in fog surprisingly, Great map for artificial difficulty enhancement.
In all seriousness though the fog was a little extreme. I feel like just the wild woods or just the fog would be enough to obscure the players vision, but both inhibitting your vision got very annoying.
The map itself though is great! I love the house and all the details, like the breakable walls you can shoot through. It looks so natural to the map yet works so well for gameplay. My absolute favorite part though was the metal-shutters that could be weld shut! Thats something that ive never seen before in this game and was a really fun and interesting mechanic; as you could defend the window somewhat but it still allowed smaller zeds and some zed attacks inside.
Overall great map! Just tone down the fog some please.