Total War: WARHAMMER

Total War: WARHAMMER

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Knights of Origo - Regiments of Renown
   
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Tags: mod, Units
File Size
Posted
Updated
103.295 KB
12 Jul, 2016 @ 4:55am
14 Aug, 2017 @ 7:01am
16 Change Notes ( view )

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Knights of Origo - Regiments of Renown

Description
This mod add a new based lore unit to the game, the Knights of Origo.

Recruit for Empire, Bretonnia, Dwarfs and Wood Elves (2 units limit).

It´s my first mod so i hope enjoy.

PD: Credits to MajorSpankage for the unit card image.

All in one pack: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=725039037
12 Comments
KARMERICAN 8 Aug, 2019 @ 8:03pm 
very cool units and good stats, any chance of either making them a real Regiment of Renown through that mechanic or allowing no cap on them?
Woizer 11 Jun, 2017 @ 12:38pm 
maybe less antlers and more wingtype things on the helmets?...great job tho
Kiyto26 3 May, 2017 @ 8:49am 
Need this unit for SFO.
Alex the Great 16 Mar, 2017 @ 1:59pm 
Haha! And would they be compatible with SFO?
Safer196  [author] 16 Mar, 2017 @ 1:55pm 
Yes
Alex the Great 16 Mar, 2017 @ 1:45pm 
Is this updated to Bretonnia?
Safer196  [author] 2 Sep, 2016 @ 4:28am 
Updated
Noxious 26 Jul, 2016 @ 10:27am 
You should either increase the amount of troops in one unit or the stats because with the stats right now and the unit size they are a bit underpowered in late game and since you cap the amount to 2 it makes then even more underpowered.
AquilaESP 16 Jul, 2016 @ 10:07am 
I think the leadership would have to spend 65 to 70, which is with the knights of the realm and other units as Greatswords that are "similar" to this and lowering their slightly the price about 950, which also apply to both statistics have
Safer196  [author] 12 Jul, 2016 @ 1:43pm 
I'm glad you like it. ;)