Total War: WARHAMMER

Total War: WARHAMMER

177 ratings
Chaos Magic Lores and Marks
   
Award
Favorite
Favorited
Unfavorite
Tags: mod, Battle
File Size
Posted
Updated
1.634 MB
20 Jul, 2016 @ 8:17am
20 Oct, 2016 @ 11:43am
16 Change Notes ( view )

Subscribe to download
Chaos Magic Lores and Marks

Description
PLEASE CHECK OUT STEEL'S NEW CHAOS MOD: steam://openurl/https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=894230944

IT INCORPORATES MY MOD. MY MOD IS DISCONTINUED BECAUSE I DO NOT HAVE TIME TO KEEP UP WITH TWW RIGHT NOW.

=====================================================

Hey folks! These are the new marks of chaos and magic lores from my Dynamic Combat battle overhaul, removed so anyone can use them without the main mod! Huzzah!

Take a look at my main mod if you like this one!

All generic Chaos Lords, Chaos Sorcerer Lords, Exalted Heroes, and Sorcerers now have access to new skill trees! Each skill path follows one of the four chaos gods. For everyone except Archaon, selecting one mark will lock out all of the others! Choose wisely!

ARCHAON gains the lord-version marks of Khorne, Nurgle, and Slaanesh, and the sorcerer version of the mark of Tzeentch.

Sigvald obviously only gets Slaanesh marks.

Kholek gains the lord-version of all four marks.

Big Bird gains the sorcerer tree of Tzeentch, and starts with it completely filled out. So as soon as that mofo spawns, he'll start casting Tzeentch spells from the start! What kind of Lord of Change doesn't know all his magics?

Lords/Heroes:
Mark of Khorne! Trade off cowardly magic for more combat brutality! Culminates in an aura that increases miscast chance for all enemy wizards!

Mark of Nurgle: Gain health and new abilities in exchange for movement speed! Nurgle's Rot will debuff and harm all nearby enemies!

Mark of Slaanesh: Become a fearless monster with new aura and ability! Gain speed and give up defense! Allure of Slaanesh slow down nearby enemies, and Enrapturing Spasms will hold enemies in place while you tear them apart!

Mark of Tzeentch: Gain a ward save and aid your spellcasters. Gain new tactical advantages in exchange for some melee prowess!

SORCERERS AND SORCERER LORDS:
(Each lore has a passive ability and 6 spells. Effects are somewhat limited due to limitations of the Total War engine and the lack of ability to import new visual effects.)

Lore of Nurgle: Primarily buff and debuff spells focused on debilitating the foe!

Bloated with Filth. (Passive) The sorcerer heals every time he casts a spell.
Fleshy Abundance: Target friendly unit gains damage resistance and slowly regnerates health (does not ressurect)
Boils: Increase damage taken by enemy units
Stream of Corruption: An armor piercing breath attack that inflicts poison damage
Blades of Putrefaction: Embue your allies with poison attacks!
Rot, Glorious Rot: A large area of effect damage spell that surrounds the caster. Not much damage, but it hits a VERY large AoE.
Miasma of Pestilence: Debuff and damage affected enemies!

Lore of Slaanesh: Spells which mostly affect both friend and foe, and augment their abilities!

Bliss in Torment: (Passive) The sorcerer regains mana more quickly while in combat.
Aura of Acquiescence: Buffs a target unit. They cause fear and have a contact effect on their weapons for the duration. Any enemies they attack will have their melee attack/defense lowered.
Hysterical Frenzy: Affects both allies AND foes. Augments their combat potential but causes damage!
Delerious Excruciation: Affects both allies AND foes. Affected units deal more damage, take more damage, and become unbreakable!
Ecstatic Seizures: Simple point-and-click target is immobilzed spell.
Slicing Shards: Deals massive damage to a targetted unit, but is only castable on a fleeing enemy.
Cacophonic Choir: A shockwave of morale damage explodes from the caster, briefly assaulting all enemy units nearby!

Lore of Tzeentch: Fun new ways to kill your enemies!

Boon of Magic:(Passive) Every time the wizard casts a spell, he briefly regenerates mana more quickly, and all his other ability cooldowns are reduced.
Blue Fire of Tzeentch: A magic missile that ends in a nice big explosion!
Pandaemonium: A map-wide debuff to the enemy army. While active, enemy leadership reduced, and miscast chance doubled!
Bolt of Change: A big magic missile spear. Solid single-target damage.
Pink Fire of Tzeentch: A fiery breath weapon!
Call to Glory: Turn your own unit into a brand spankin' new unit of chaos spawn! What fun!
Infernal Gateway: All the subtlety of a brick. Target unit takes massive damage.

All artwork randomly taken from google image search! None of it is my original art!
Popular Discussions View All (1)
6
31 Jul, 2016 @ 8:45pm
How's balance feel?
KEN RAILINGS
176 Comments
KEN RAILINGS  [author] 31 Mar, 2019 @ 11:36am 
I don't have the time to play or update this anymore. Anyone who wants to take the assets into WH2 is free to.
Surothedeath 22 Mar, 2019 @ 11:25pm 
can somone send this mod to warhammer 2 i want this mod ther
Equivocator 17 Jan, 2019 @ 4:25am 
Update!
Dark Zagi 27 Jan, 2018 @ 9:06pm 
pls update this mod, i love this mod
matthi12 25 Sep, 2017 @ 5:18pm 
Update pls, it's an awesome mod :0
KEN RAILINGS  [author] 16 Aug, 2017 @ 10:07am 
Yeah I know jdharrow. He's welcome to incorporate this if he wishes!
Swerto 14 Aug, 2017 @ 4:46pm 
Any chance you could work with jdharrow to get this implemented into chaos and norsca specific 'all tabletop lords'?
Solace 4 May, 2017 @ 4:30pm 
Such an essential mod! Which Chaos god do you like to allign with duck_bird?
Steel 30 Mar, 2017 @ 11:12am 
Was awesome work duck_bird, really enjoyed working with your code. Great to see it in action on some proper themed god units!
KEN RAILINGS  [author] 30 Mar, 2017 @ 7:25am 
@Steelb_l_ade Sweet. Glad you could make use of it. I'll point the mod over to your page.