Total War: WARHAMMER

Total War: WARHAMMER

27 ratings
Total Impact Battle Overhaul
   
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Tags: mod, Battle
File Size
Posted
Updated
129.831 KB
2 Aug, 2016 @ 12:15am
7 May, 2017 @ 10:05am
18 Change Notes ( view )

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Total Impact Battle Overhaul

Description
What if, Everyone have a battle capability of a Hero? Not just a mere pawn on a battlefield?
Add the feel of impact to the battlefield with this Battle overhaul mod!

-Features-

> Like a Real Fantasy battle! Bodies fly, Soldier get knockback and forth by sheer force.
> Better infantry charge impact effect! watch soldier fly at the point of impact.
> Obvious visual power level! Not just by stats, but by visually show off the brutality of elite units took on weakling in combat.
> Visually Realistic Monstrous units area attack.
> weak and light units like skeleton/goblin tend to get thrown around more than armored knight.

-Compatible with-
Texture mod, Units size mod, any campaign mod. Formation mod. Cataph's closer to TT. Radious, Sissu's unit pack, Chaos Divided, The Empire Of Sigmar units pack,

Supported mod
- Vanilla Units (Balanced[?])
- Radious Units (Balancing In progress)
- Cataph Closer to TT Units (Balanced)
- Chaos Undivided Units (Balanced)
- Siscu's Units pack (Balanced)
- The Empire Of Sigmar Units pack (Balanced)


-Recommended with-
-Steel Faith Overhaul > This will actually make your battle last much longer with SFO's unit stats.
-Radious overhaul > Very Cheap unit/upkeep cost means that you can have 20 stacks battles quite often.


By the balancing, I meant to make every units feel powerful and the already powerful unit even more powerful.

For anyone that cannot wait for balancing (Same Mod,No unit balancing)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=740734270

Update 5 -> Slower Dwarf in exchange with knockdown and hit resistance.


More version coming after this mod is more stable/balance enough to use.
Leave a comment down below for anything, Bug,suggestion, etc.

Anything is subject to change as I see fit (and some of your opinion too).
15 Comments
Demon Dog 15 Aug, 2018 @ 3:55am 
does sebidee's unit size overhaul work with this?
Leon kennedy 5 Feb, 2018 @ 10:50am 
I am not sure if this will work with other combat mods, like 50 percent movement, brutal combat, or other battle mods. But man does that look interesting. I always thought that was weird that generals for no reason at all could cause units to fly. This is actually very realistic. Like a Night Horror should be able to do this to units. But I bet you need a better cpu for it.
Cuddles 29 Sep, 2017 @ 11:34pm 
Man ur mod is like a must have now when i play WH2. I used the packfilemanager and tried to replicate ur mod for myself , but u seem to have changed most if not all the unit stats instead of basic tables. guess ill just have to wait till the workshop is open and u make it. really really appriciate ur work man. keep it up bro
௵Pailerr The DCS 10 Jun, 2017 @ 11:53am 
Are you able make the soldiers to fight more chaotic and without restraint, not caring much about holding the line and formations? Likes ur mod!
omegaphoenix068 3 May, 2017 @ 10:05pm 
Anyone know how much longer this makes Steel Faith Overhaul battles last?
☞ PrimarcH ☚ 18 Dec, 2016 @ 11:27am 
armo you can this mod ? or give up this mod?:steamfacepalm:
Gaudioom 19 Oct, 2016 @ 10:57pm 
lol this looks funny, gotta try it.
And yeah, it is infuriating CA didn't include proper "Passive, Agressive, Guard" modes for units...stay infront of the missile infantry getting blasted from 5 meters away not doing shit.
Farweist 29 Aug, 2016 @ 9:48am 
In my personal opinion, this is the best looking combat mod, but the buffs to missile units make them way too OP. Is there a way to have this mod without the missile buffs.
Armorchin  [author] 4 Aug, 2016 @ 12:13am 
And thanks to let me know you like it! It really help me.
Armorchin  [author] 3 Aug, 2016 @ 11:19pm 
After i tested it for sometime, You CAN use it together, Because mostly he didn't really touch the damage stats flie after all. So all those Wedge, Armor/Ward change, Leadership tweak, new units and all that stuff still unoverride. i'm gonna add that to Compatible note now.