Stellaris

Stellaris

247 ratings
The Brunai Imperium
   
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123.769 MB
9 Aug, 2016 @ 9:12am
21 Aug, 2016 @ 11:08am
6 Change Notes ( view )

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The Brunai Imperium

Description
The Brunai. They appeared on the scene from seemingly out of nowhere. From the ashes of obscurity their dark and long-dead star appeared, and with it, a giant ringed world on which they have lived for countless eons. Little is known about the Brunai. They do appear insectoid in nature and it is believed they must come from elsewhere, but where precisely it is not known. These dark creatures are bent on the resurrection of their species to their former glory. Believing true power comes from the evolution of chaos and struggle, war is their constant companion.

"The Shift is complete. We have left behind those who would not accept The Gift; the gift of chaos, the gift of turmoil, the gift of evolution and progress. Before this it had been a million years since we had been driven from a place so completely. Only one warship from the Great Dark Legion survived to make the shift with us. The great ring, though intact and repaired, suffered greatly at the hands of those who would not accept The Gift. With much of our knowledge lost we must return to old ways and old science to begin again. We will bring The Gift to this place and all who inhabit it; as it has been since the beginning so shall it be again."

-- Vaal Z'ha, leader of the Brunai


Current ver. 1.04: Changelog

Features:

  • Custom empire with unique personality
    • Take control of the Brunai race, ancient, malevolent, and of one mind: to bring chaos.
    • All new custom traits:
      • Of One Mind (-67% Ethics divergence)
      • Immortal (Immortal leader lifespan)
      • Voices In the Dark (All scientists are experts in psionics)
  • Custom start in unique ring world system
    • New unique ring world with four habitable sections pre-colonized
    • Ancient and powerful pre-shift buildings remain intact on the ring world surface
    • Unique solar system with ancient planets, pre-surveyed and exploited
    • Unique ambience exclusive to your starting system
  • Custom starting ships
    • Start with a pre-shift cruiser with powerful weapons and combat systems
    • Start with more science and construction ships
  • New weapons, buildings, and technologies only available to you
    (List of Technology Prerequisites)
    • Dark Energy Lances
    • Neutrino-Ion Beams
    • Dark Matter Projectors
    • Hyperspace Tap Power Cores
    • Bio-Organic Hull Armor and Strengthening
    • Unique Strike Craft
    • Planet Killers
    • And more!

  • The Ultimate Weapon
    • Take control of the Brunai's ultimate weapon, the Planet Killer. This immense weapon-ship is capable of devastating or completely destroying entire worlds! Tired of sewing chaos by conquering those beneath you? Why not cut a swath of destruction through the galaxy leaving nothing but shattered worlds in your wake? Of course, there are always diplomatic consequences to these actions, but do you really care?
  • Unique solar systems spawn through the galaxy
    • Vorlan System: Can you defeat the guardians left by the ancient and all-powerful Vorlans? If you can, their ancient home world lies before you ready to join your empire. But be weary, defeating the guardians isn't the only test you'll face if you attempt to colonize this powerful world!
    • Ring Of Fire: Will you brave the ring of suns to find the treasures or travesties on the outskirts of this colossal system?
    • And More!
  • Custom Events
    • Custom events trigger throughout the game, in your darkest hour you may even find help from long, long ago.
  • Custom graphical culture, name list, personality, sounds, and appearance
  • New and unique planet classes
  • And so much more!!!

Special Credits, Thanks, and Inspiration

Technical Details
This mod overwrites the following default game files:
(NOTE: Other mods that also overwrite these files may not be compatible)
  • 00_buildings.txt
  • 00_habitability_traits.txt
  • 00_strike_craft.txt
  • 00_utilities.txt
  • 00_utilities_reactors.txt
  • 00_weapons_energy.txt
  • category.asset
  • colony_events.txt
  • colony_events_2.txt
  • colony_events_4.txt
  • colors.txt *
  • fallen_empire_events.txt
  • galactic_features_events.txt
  • story_events.txt
  • weapon_components.csv

This is a stand-alone mod that does not require any other mods to function properly.

Designed to work with:



* Flag background colors can only be defined in colors.txt and cannot exist across multiple mods. For this reason, this mod contains an enhanced color choice suite.
Popular Discussions View All (3)
27
27 Oct, 2021 @ 5:53pm
Nope.
Smug Djudje
1
6 Jan, 2017 @ 3:25pm
Lore
LogicSequence
0
9 Aug, 2016 @ 1:18pm
Technology Prerequisites
LogicSequence
355 Comments
Ave Imperator 12 Apr @ 1:50am 
If ISB Doomsday Weapons can make a surprise comeback, then this maybe could. Though the only one I've given up on is the LEX expanded leviathans 2.0.
OmegaWeapon[KSEN] 7 Apr, 2024 @ 10:26am 
me too
Wasabiface 4 Oct, 2023 @ 10:05pm 
I miss this mod so much.
Flashmeister 10 Jul, 2022 @ 3:58pm 
@Z dead mod rip
氧氣>Oxygen< 20 May, 2022 @ 4:24am 
the mod is dead how sad
q.sahmar57 27 Nov, 2021 @ 2:16am 
Why nobody updates this great mod?)
Davic Civlor 30 Sep, 2021 @ 1:21pm 
This mod was great it is a shame it got abandoned not once but twice. This mod was so favored by me that I have even stopped playing because of it. I felt like whenever I played as the Brunai Imperium I was playing as a dark evil fallen Empire that rivaled the other fallen empires it was great. Now with so many updates that break these mods it seems it is too hard for modders that would bring old mods back would have a hard time fixing out of date code that my have bugs with the new code. Hopefully someone brings it back once the game is finished updating for good.
georgiaboy4 15 Sep, 2021 @ 10:28pm 
Any plans to update to patch 3.1?
hsenna 19 Mar, 2021 @ 11:35am 
Hi, I love the mod. In tests I verified that there is a conflict. Somehow it activates the "ancient drones" vanilla event.
Hexrome 6 Aug, 2020 @ 2:11pm 
Please Update