Space Engineers

Space Engineers

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1wsx10 - Vector Thrust Modded - Planets Competition
   
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Type: World
File Size
Posted
Updated
5.998 MB
19 Aug, 2016 @ 12:11am
20 Nov, 2016 @ 6:51pm
5 Change Notes ( view )

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1wsx10 - Vector Thrust Modded - Planets Competition

Description
this is a submission of my Vector Thrust script applied to a modified version of the Deterrant mk.1

the only mod it uses is Control Module by DIGI.

my script: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=709591589
32 Comments
CTH2004 26 Jan, 2018 @ 4:04pm 
I knew that, I just wanted to test the ship.
Vermillion  [author] 23 Jan, 2018 @ 2:22pm 
@CTH2004 this is a world containing a very old version of vector thrust. you can get the new version here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1210578673
CTH2004 23 Jan, 2018 @ 7:37am 
I HAD TO USE THIS!
AWSOME!
fromaj 24 Aug, 2017 @ 3:56pm 
@CHEESE Aight thanks sir i appreciate it
Vermillion  [author] 24 Aug, 2017 @ 8:08am 
@Lil Broomstick sorry, im kinda swamped with uni at the moment. if you like you can try the new version, for now its son github but ill put it on here when i feel like its ready. it automatically sets up all the grouping and stuff so you don't need to. and it uses better algorithms for some of the calculations (no jolting every 90 degrees)

here is the link: just copy the contents of the .cs file into your programmable block
https://github.com/1wsx10/VectorThrust2
fromaj 23 Aug, 2017 @ 9:47am 
Checked how this ship was set, with the names and stuff and it seems i did all the right things, only my ship doesnt want to activate thrusters when i press X (nor activating dampers work (Z)), i've checked with the LCD screen. help would be appreciated
Vermillion  [author] 28 Nov, 2016 @ 8:55am 
thanks
BeeseChurger 26 Nov, 2016 @ 7:42am 
yea its soo cool
Vermillion  [author] 20 Nov, 2016 @ 6:52pm 
@25joshd so its working for you now? good.
BeeseChurger 30 Oct, 2016 @ 11:07am 
no i wasnt thanks for the help really asome craft