Total War: WARHAMMER

Total War: WARHAMMER

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Classic Smithing
   
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Tags: mod, Campaign
File Size
Posted
Updated
8.602 KB
23 Sep, 2016 @ 12:12pm
14 Aug, 2017 @ 2:43pm
6 Change Notes ( view )

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Classic Smithing

Description
Hello and welcome to my newest mod Classic Smithing!

Classic Smithing adds the smithing system from previous titles into the game! (Weapon and Armour upgrades available for new unit recruits provincewide)

The Smthing effects are added to the respective Smith/Armoury building of each faction, with the highest level of smithing available through the Military Iron Building!

Smthing effects are as follows:
Empire/Vampires/Bretonnia
Armour/Weaponsmithing lvl1
+5 Armour/+5% Weapon Damage
Armour/Weaponsmithing lvl2
+10 Armour/+10% Weapon Damage
Armour/Weaponsmithing lvl3 (Resource)
+15 Armour/+15% Weapon Damage
Dwarfs
Armour/Weaponsmithing lvl1
+5 Armour/+5% Weapon Damage
Armour/Weaponsmithing lvl2
+10 Armour/+10% Weapon Damage
Armour/Weaponsmithing lvl3
+15 Armour/+15% Weapon Damage
Armour/Weaponsmithing (Resource)
+20 Armour/+20% Weapon Damage
Greenskins
Armour/Weaponsmithing lvl1 (Resource)
+5 Armour/+5% Weapon Damage
Chaos
Armour/Weaponsmithing lvl1
+5 Armour/+5% Weapon Damage
Armour/Weaponsmithing lvl2
+10 Armour/+10% Weapon Damage

This System has also been incorporated into my expansive (well rated!) campaign overhaul:

Campaigns of the Old World

So check it out if you like expansive, lore-friendly overhauls!

This mod should be highly compatible! Also, if you'd like to use these assets for your own mod, pleases let me know and we can figure something out!

As always, all feedback and questions are welcome, and if you like the mod, pleases leave a rating!


Thanks for your time,

KFMogar

79 Comments
ThePoshBarbarian 11 Jun, 2024 @ 9:15am 
warhammer 1, but i think i might also port it to warhammer 2 later on, if i port the mod i'm working on to 2
KFMogar  [author] 11 Jun, 2024 @ 9:14am 
Of course! Is it for WH 2 or 3?
ThePoshBarbarian 11 Jun, 2024 @ 5:12am 
hey i'm wondering if i could include this on a mod i'm working on? and also your seasons of change, if possible?
thaygiaomap2000 7 May, 2019 @ 5:52pm 
it don't work with norsca update ?
thaygiaomap2000 1 May, 2019 @ 8:23am 
this mod don't work
Artan 12 Oct, 2017 @ 4:26am 
i tried now with some numbers: the ammo increase only work with 20% and higher
Artan 11 Oct, 2017 @ 3:41pm 
and the weapon dmg also didnt work, but this cant be modded
Artan 11 Oct, 2017 @ 3:40pm 
the ammunition isnt working, under effect_bonus_value_basic_junction_tables has to stand by the ammo: unit_stat_bonus_ammunition
KFMogar  [author] 9 Sep, 2017 @ 3:43pm 
It says in the description, for new recruits
< blank > 9 Sep, 2017 @ 3:00pm 
Please explain to me; Will ALL units get upgraded unconditionally or will only NEWEST units get the bonus once trained after the upgraded building are constructed? This confuses me A LOT.