Space Engineers

Space Engineers

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HoverRail (deprecated; see description for continuation)
   
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Type: Mod
Mod category: Block, Other
File Size
Posted
Updated
8.332 MB
2 Nov, 2016 @ 1:21pm
20 Mar, 2018 @ 1:56pm
42 Change Notes ( view )

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HoverRail (deprecated; see description for continuation)

Description
Update 2021-08-15:

Since I can no longer even start the game on Linux:

THIS MOD IS NOW RUN BY IZION https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2575821957

Thank you for your offer to take over support! Everyone, please switch to their version!

======

NOTE: MOD IS UNMAINTAINED! I haven't opened the game in over a year, largely due to dissatisfaction with the physics but also because it will never be the game I wish it could be. (Kerbal Space Factorio. Some day...)

Please raise an issue on Github if you want to take over maintenance.

======

Since MagLev Rails was already taken, here's HoverRail!

Contains:

* Maglev Engine Block
* 1x Rail
* 3x Rail
* 10x Rail
* 30x Rail
* 10-12 Radius Curve Block
* 10-12 Radius Left Junction
* 10-12 Radius Right Junction
* 1x5 Upwards Slope
* 1x5 Slope Bottom Transfer
* 1x5 Slope Top Transfer

Pros:

* No contact with the track
* No movable parts
* Possibly less clang

Cons:

* Somewhat untested.

Usage:

* Build rail
* Build train above it
* Put MagLev engine blocks at the bottom of the train
* Make sure train has power available. About 1-100kW are required per engine.
* Turn them on, set force to something moderate like 50K
* Cautiously drop the train to the track
* Slowly raise force until stable. Around 1-10M is recommended.

Note: Forward Acceleration and Braking Not Included.

Source is on Github: https://github.com/FeepingCreature/HoverRail

Have fun!

IMPORTANT! Due to having started a new job, and still searching for an apartment, I am currently not able to maintain HoverRail. I'll try to catch up to your messages over the holidays.

Edit: As of Christmas 17, the mod works again. I'll be able to maintain it reliably again come February. Note that power on/off actions have been replaced with the standard OnOff_(On|Off) actions.
476 Comments
FeepingCreature  [author] 15 Feb, 2022 @ 10:46am 
Please see the description. There's a replacement mod.
Rusted Droid 15 Feb, 2022 @ 10:35am 
No longer work on Warfare 2 DLC Update
FeepingCreature  [author] 15 Aug, 2021 @ 10:19am 
Everyone, Izion has graciously accepted my proposal to take over operation of the mod! Please switch to their version at https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2575821957 Thanks a bunch!
Izion 13 Aug, 2021 @ 9:55am 
Opened a pull request Feeping, just a small change works for me local hope you get chance to look.
Moustache 12 Aug, 2021 @ 10:11am 
Not working at the moment
Oldru_Vallière 11 Aug, 2021 @ 2:53am 
just a heads up, I believe that the heavy industry update broke the maglev engines
XaonGames420 22 May, 2021 @ 6:35am 
ah my problem even with just the mod itself is whenever i get in the vehicle it falls and doesn't move then when i get out it teleports to where it would've been if i was on it and it moved
⎝Trillium Starbreeze⎠ 8 May, 2021 @ 4:22am 
Works for me on dedicated, even though all blocks are uncolorable grey.
XaonGames420 4 May, 2021 @ 6:27pm 
ayo can anyone in chat figure why this mods cant work in multiplayer? or at least dedicated?

any help is a huge plus for our server
Strategic Developments 29 Apr, 2021 @ 6:07pm 
Still works?