Space Engineers

Space Engineers

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FCR Delaware Class Outpost Ship (NO MODS)
   
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Type: Blueprint
Mod category: Exploration
File Size
Posted
Updated
4.348 MB
13 Jan, 2017 @ 2:26pm
15 Jan, 2017 @ 3:09pm
2 Change Notes ( view )

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FCR Delaware Class Outpost Ship (NO MODS)

In 1 collection by Wildcard
Free Citizens' Republic Fleet
45 items
Description
FEATURES:

Vanilla No MOD build.
Full resourcing suite and ore detectors.
Multi-directional Resourcing Arm
Jump Capable
Atmospheric and Space Flight Capability
Upgradable Resourcing and Assembler suite.
4 Refineries/9 Assemblers
Onboard Small Grid Factory
Can make Hydrogen fuel
Maintain and refuel small ships.
Oxygen Support and Airlocks.
Cryo Chambers and Medical Bays.
Solar and Oxygen production.
Laser and Radio communication.
12 Gatling Turrets /4 Missile Turrets.
Interior Ship Security Turrets.
Laid out Bridge Consoles.
Interior Signage

LORE:
The Delaware Class Outpost ship is an older design from the Frontier days of the early 2100s. It is a self-sufficient vessel designed for deep space exploration and construction. Equipped with flight systems to function in most planetary conditions as well as space, Delawares paved the way for humanity in the Border Worlds.

Delawares serves as both a scout carrier and mobile factory, building and servicing small ships to rapidly build and defend fledgling outposts throughout the Border Worlds.

In fact, many colonies throughout the Free Citizens' Republic owed their start to a Delaware class ship.

Today, Delawares can still be seen in the hands of civilian prospecting and mining companies. Other militarized Delawares have been spotted with rogue elements within both the FCR and the Terran Consortium, who use them as light carriers and as FOBs for their nefarious operations. Law enforcement has been known to call these retrofitted ships "helicarriers".



LINKS:
FCR H-64 Commanche Transport VTOL: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=694332396
FCR M-3 Badger Recon Car: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=650676556



See the Allied Earth Navy: https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=651763096

See the Free Citizens' Republic Navy: https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=647664851

See the Terran Consortium: https://steamhost.cn/steamcommunity_com/profiles/76561198012957363/myworkshopfiles/?appid=244850



10 Comments
Wildcard  [author] 13 Dec, 2020 @ 11:08am 
yeah it's one of my older builds.
DJ-D1NG0DIL3 13 Dec, 2020 @ 2:47am 
I was surprised to learn this ship is so old - especially when it's so incredibly useful.
About the only flaw I can find with it is that Clang doesn't seem to like all the rotors, causing the ship to twitch around when stationary.
Quickshadow10m 30 Jan, 2020 @ 5:17pm 
Hey, what is this PCU?
jb_aero 19 Jan, 2017 @ 6:15pm 
Why would you add development tag? Also the Exploration tag historically identified blueprints that qualified to be included in Exploration mode, that is: no rotors or pistons.
Raikonis 19 Jan, 2017 @ 11:53am 
can you edit this workshop
Wildcard  [author] 19 Jan, 2017 @ 11:40am 
How do I do that?
Raikonis 19 Jan, 2017 @ 9:24am 
wild you should add the development tag to this blueprint
Wildcard  [author] 15 Jan, 2017 @ 3:09pm 
Thanks for the feedback! Issue with clamps for the ramp fixed.

Shockfroster 15 Jan, 2017 @ 6:06am 
Nevermind, found out how to open it. XD the holding gear holds the ramp even when they are off.
Shockfroster 15 Jan, 2017 @ 5:56am 
Love this Ship! Absolutely what i was looking for. Have some problems opening the ramp on the back. Wont go down. =/