XCOM 2
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[LW2] A Better Start (LITE)
   
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11 Feb, 2017 @ 11:08pm
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[LW2] A Better Start (LITE)

In 1 collection by Scuba Steve
[XCOM2] A Better Start | Rookie | Arsenal + (LITE) Mods
22 items
Description
A Better Start for Long War 2 (LITE)
Lightly Buffed starting resource levels, research speed, building speed, and much more to begin your new campaign in LWOTC.

Wait did I hear that right? "Decades" I expect Central to be a bit more sheepish in telling me how long I have been away. Sure the base is new but how did we seem to lose all of our scientists and engineers? How is it there are no supplies outside of a few MRE's? And who the hell lost the mystic knowledge that allowed the Skyranger to carry more than 4 grunts into battle?!

This mod is a tongue-in-cheek EZ-button for starting off as the recently awakened Commander. A cubic crap-ton of supplies, intel, and alloys along with tweaks to that reduce research and build times assuming the XCOM staff got actually BETTER at their work instead of worse.

*This mod works at all gamelevel difficulties.

Under The Hood
Through the update of XComGameData.ini I have head large shipment of resources along with some calibration on scalars. The starting values have been curved to the difficulty setting giving you the most at rookie level and impossible level. This LITE version has reduced the bumps significantly so that the base management is still an essential part of the game.
  • Starting supplies are 50 to 800 depending on game diff.
  • Starting intel is 200 to 550 depending on game diff
  • Starting elerium is 100 to 300 depending on game diff
  • Starting alloys are 150 to 300 depending on game diff
  • Starting power is 0 to 10
  • Starting comm capacity 0 to 4
  • Building and clearing scalars have been reduced to 0.3 to 1.2
  • Research scalars are reduced to 0.8 to 1.1
This mod differs from the original in that it doesn't mess with the starting number of recruits, and skyranger capacity at the start. LW2's setting are better in these cases.

DYI Modding
This mod was my attempt to answer the numerous requests to tone down the OP'ness of my original mods. However if I still haven't hit the mark for what some players may want for this mod the following are the instructions to modify this mod and set the stats to the values that work for you.

To change the starting values and scalars edit this file:
C:\Program Files (x86)\Steam\steamapps\workshop\content\268500\862345221\Config\XComGameData.ini

If you are an old pro at editing ini files of your favorite mods and you know the trick on how to make sure your changes survive the mod author's future updates please note that copying this mod's files to your local XCOM game directory it will disable the mod. The reason being that the load order for mods are as follows: core game > DLC > local mods > workshop mods. This means the LW2 workshop mod will get loaded last and override all of your local mods that change the same values. The only way to get around this is to also copy the LW2 mod into your local mods folder...still no guarantees this will work. My advice is to save your changes to a file else where and then just copy them back after any future updates occur.

35 Comments
Scuba Steve  [author] 29 Apr, 2020 @ 12:15am 
For those who are interested I have put out "A Better Start" for Chimera Squad.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2077831303

If you have XCS then give this a try. I'll be coming out with a Lite version and then A Better Agent and A Better Arsenal all with Lite versions here soon.
galacticGoanna 18 Dec, 2018 @ 12:58pm 
@Scuba Steve can you make a lite version just for the normal game?
Morale -10 17 Oct, 2018 @ 9:59am 
<3
Scuba Steve  [author] 13 Sep, 2017 @ 10:58pm 
WOTC Compatible versions of my A Better' MODS have been released!!!

A lot of additions were made by WOTC that made upgrading a few of these a bit more tedius.. I'm looking at You, A Better Arsenal!

Thank you all for your patience. In the interest of getting these out ASAP I didn't get to do the full amount of play testing that I would like. Please send me your feedback. (please refrain from commenting that these mods are too OP as that is their intent. That said, if I didn't dile back the LITE versions enough then pass those notes along.)

--- A special thanks to reCLUsive7 for sponsoring this work.
Zwerchfell 5 Sep, 2017 @ 5:39am 
Wow, really cool to have such friends. Nice to hear that there will soon be a new mod of you.
Scuba Steve  [author] 4 Sep, 2017 @ 10:11pm 
Just had awesome subscriber gift me the DLC so that I can get these mods updated. You can thank, :steamhappy: reCLUsive7 :steamhappy: for his sponsorship of the update of these mods. What a crazy cool XCOM gamers community we have!

An additional shout out goes to Spartan A291 and Force2reckon for their generous offers to pick up the DLC for the cause as well.

I expect to get WOTC compatible version of this mod within the next 2 weeks.
Zwerchfell 1 Sep, 2017 @ 2:20pm 
need a lite Version for WOTC
Reuz 14 Aug, 2017 @ 1:16pm 
awesome, thanks
Scuba Steve  [author] 14 Aug, 2017 @ 12:54pm 
not a stupid question... Yep the LW2 lite version will work without LW2.