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you get the 18 models as base on large, and probly 24 if you turn on ultra size, but the health pool is standard per model so probly you have another mod that messes with that stats table.
you can figure out what mod does it fairly easy by just inactivate half of your mods and if the bugg is still there you know the problem is in the other half, so you activate/deactivate half of that half and keep checking untill you'v pin pointed the problem mod.
just remember to have this mod active while you are checking ofcourse :P GL!
it adds types of models used by the unit and for some reason that setting is on the same table as setting as health and a few other stuff.. :(
and it's needed otherwise he would only change the color to another color instead of having multiple different ones, so unfortunatly ... what you could do if you wanted to personalise the mods to work together for you is:
in Pack File Manager, go in and remove the file relating to Grail Knights in the horse mod.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1120180673&searchtext=improved+AI
this mod + a mod that increase build slots in minor and major cities help the AI ALOT and makes them build really strong armies to face off with, full of elite units and so on.
like:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1027550458&searchtext=building+slots
and if you want AI factions even stronger look at some mods that buff specific factions those are great, like these:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1127497429&searchtext=
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1127497217&searchtext=
It's odd because I swear I had them working together for a while there. Might just be my minds playing tricks on me. It's a shame, because it's a good mod for getting the AI to build decent armies.
right now I can't figure out what it might be, but to test what mod might not work with this one, do this:
inactivate all mods, then activate this mod + half of the remaining mods.
then select half of the mods of either the previously activated ones or the not activated ones depending on if game worked still, keep doing this process of halfing the activated mods until you located the mod that dont work with this one should only take like max 10min, and I would appriciate you posting your find here as it just might be something I could fix, or atleast type in the competability text of the mod :)
hope this helps you!