Empyrion - Galactic Survival

Empyrion - Galactic Survival

43 ratings
OSC-Europa-Battlecruiser
   
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Blueprint: Capital Vessel
Tags: Blueprint
File Size
Posted
Updated
488.092 KB
28 Feb, 2017 @ 10:00pm
5 Mar, 2017 @ 2:21am
4 Change Notes ( view )

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OSC-Europa-Battlecruiser

In 1 collection by MadMax1976
Omega Outpost
16 items
Description
Type: Europa Class Battlecruiser
Omega Space Command
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=866196306

The europa Class was build to protect Omega Outpost and possible future Colonies.
Unlike the Raumkreuzer and the Messenger Classes, the Europa Battlecruiser was built for one thing only: Combat.
It is Heavily Armored and provides only little luxury.
Note: Ship is not approved for planetary landing!

Armaments:
4x Rocket Launchers (fixed forward)
2x Artillery Turret
6x Flak turrets
6x Minigun turret
4x Plasma turret
4x Missile turret
6x Cannon Turret
6x Pulse Laser turrets
6x Sentry guns


The design is heavy inspired by Battlestar Galactica but it is not inteded as a replica in any shape.
I hope you like it anyways.


As always:
If you have any questions, suggestions or general feedback, please let me know.
(without it, it's hard to get better in building things.)
34 Comments
EyeBeBangin 29 Aug, 2021 @ 12:28pm 
fantastic battle cruiser, but all HUMANOIDS require oxygen. although you did add a ton of oxygen tanks, there wasn't a single air vent to move that oxygen around. other than that, this thing is top notch.. :steamthumbsup:
hydrosmith 28 Nov, 2017 @ 12:09am 
@Neal- Awesome design, the human ships from the BSG universe are right up there at the top of my fave ship designs and you get it and nailed it!! Liked, faved and subbed!
Gaderath 13 Oct, 2017 @ 9:22am 
Neal, I have made a few changes and she can now at least take off from 1g worlds....think she will still struggle BIG time on high-G planets though; if you add me as a friend I have published it to friends only.....if you want to see the changes that is.
MadMax1976  [author] 12 Oct, 2017 @ 8:51pm 
@gaderath
Thank you for your nice comment!
It's nice to see someone appreciate the design of the engine room. (I know how this must sound, lol) But as you describe it, it was exactly how i wanted it to be (to look very powerful).

About the engines, i deliberately made the ship to feel heavy, even sluggish tbh. I never liked it when ppl. create HUGE ships that move like spacefighters (not just in Empyrion), it just doesn't feel right. to me.
I really hope the devs will someday, create a in game mechanic that prevents really heavy ships to move and feel too nimble.

About planetary landing. I know that everyone wants their CV to land on planets,i'm probably the only one how doesnt, lol.
But i'm curious about the changes you make. Please keep me up to date!
(Still trying to learn as much as possible)

Cheers!
Gaderath 12 Oct, 2017 @ 4:26pm 
(comment part 1)
Okay, just got this into game on 7.0; on Akua which is a 0.84g world she is grossly underpowered in the engine department. 3m/s in the z-axis, 6m/s in the y-axis and 31ms fore, 12 ms aft in the x-axis. This means she cannot even lift off with the z-axis alone. Gonna spend some time finding the engines in the BP and seeing if I can get a better balance of engines on this model without breaking it.....why? Because I really like the design. Externally she looks great, I love that both hangars are actually linked so you can share the repair bay from either side, with lots of space to dock internally without blocking the doors.
Gaderath 12 Oct, 2017 @ 4:25pm 
(comment part 2)

I love the crafting area, I tend to build mine along those lines too; with lots of storage to hand.
I *LOVE* the engineering room, they way the engines look like a glowing power core; they is a really genius idea....want to see if I can maintain that while upgrading the thrusters.

Really REALLY good job overall; if I can just fix the thruster issues I can see myself using this CV A LOT; especially with a little automation to add auto-deploying ramps to the hangar docks for HV access.
Gaderath 12 Oct, 2017 @ 3:45pm 
Okay, as to the size argument : http://www.sciencefictionmodels.com/wp-content/uploads/2010/01/Battlestar-Galactica-Size-Compare-1.jpg have a look at that.....

As to which is flagship, the size of the ship does not matter... a Flag Ship is the ship from which the fleet admiral chooses to command; this could be a trawler if the Admiral wanted it to be...it has nothing to do with size, power or anything else; but where the Admiral chooses to command from.

As to your ship design, Neal, I like it from the pictures.....just about to patch back to EXP-7 to have a look at it and customise it to my tastes if I find I REALLY like it :)
MadMax1976  [author] 23 Sep, 2017 @ 6:51am 
@Major Jane Draxis
"if the pegasus was the flagship then why did the "old man" command the fleet from the galactica if u know so much then answer that."

Adama held command of the fleet (after cains death) because he was the highest ranking officer and he stayed on the Galactica because it was his ship. This doesn't change the fact that Pegasus was bigger and more modern. They even said that numerous times in the series. Have you even watched it? It was obvious, but maye they should have shown some diagram for ppl. not understanding dialog, lol.

It was a succession of events that lead to that constellation, not some Computer game setup, where the strongest ship automaticly is considered the flagship. Adama chose to stay on Galactica because it was the ship he liked and the one he knew inside out.

If you don't have something else to say about the "Europa-Battlecruiser", i consider this conversation over.

Night Wing 23 Sep, 2017 @ 5:50am 
2 kilometers***
Night Wing 23 Sep, 2017 @ 5:49am 
err kilometers for peggy ie pegasus