Cortex Command

Cortex Command

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Super Mutants
   
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6.157 MB
11 Apr, 2017 @ 8:12am
7 May, 2019 @ 5:15am
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Super Mutants

Description
An united force of Super Mutants from the Fallout Games. They are taller and tougher than humans but their increased mass make their jetpacks less effective. They slowly regenerate health over time.


Super Mutant Overlord:
Overlords are aged and stronger than most of their cousins. Their intelligence is questionable but their combat prowess and strength allows them to lead with little complain from the more intelligent brethren.

Super Mutant Brute:
The basic cannon fodder of this faction. They are tougher but their size makes them easy targets. Headshots are effective against them.

Super Mutant Skirmisher:
Better armor and more skilled in combat. They are even heavier but more resistant and are also more proficient with ranged weapons.

Super Mutant Heavy:
Metal clad super mutants might not be as intelligent as the rest but they are the strongest of their cousins.

Super Mutant Nightkin:
Nightkin are an elite warrior caste. They are superior to their fellow super mutants in terms of both intellect and skill, as the FEV-II dipping has not damaged their intelligence.

Centaur:
Centaurs are a result of infection by the Forced Evolutionary Virus gone horribly wrong. They are really tough and can even survive up to 3 legs. It has limited movement capabilities but it can jump really high. It attacks by spitting explosive blood blobs.


Nail Board:
This 2x4 has several nails driven through it, with a whittled shaft to ensure a better grip. It's a basic melee weapon used by Super Mutants.

Sledgehammer:
This is a powerful melee weapon. It's slow but it does a lot of damage. It can destroy limbs easily and can even turn a human into a pulp if it delivers all its damage.

12g Sawoff Shotgun:
A shortened shotgun with low ammo capacity but with high buckshot spread. This weapon can be devastating at point blank range.

32 Hunting Rifle:
A rusty bolt-action hunting rifle. Despite its ragged looks, this rifle is fairly accurate and does a decent amount of damage.

R91 Assault Rifle:
The R91 is a general-purpose automatic firearm, effective from short to medium range but has low armor piercing capabilities and high bullet spread.

Type 93 Assault Rifle:
This Chinese assault rifle was designed to be used by infiltrators. It does a good amount of damage and is fast but it's also less accurate.

Incinerator:
The Incinerator is a long range napalm launcher. It lobs balls of fire in an arc, burning a small area.

CZ53 Minigun:
Its shear size, coupled with its trademark sound, is enough to send anyone in its path running for cover. Its bullets don't have much penetration but it can still rip targets to shreds.

Rocket Launcher:
The Rockwell BigBazooka fires powerful unguided rockets. Useful when dealing with armored targets.

Frag Grenade:
Called potatoes or hot potatoes by Super Mutants, these frag grenades have increased eplosive power than usual.

Grenade Bouquet:
This is a cluster of three frag grenades tied to tripwires. When triggered, the pins are pulled causing one, two or all three to explode.


For more information, visit the thread:
http://forums.datarealms.com/viewtopic.php?f=61&t=46169


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21 Comments
Chiko  [author] 11 Mar, 2024 @ 4:20am 
Nice to hear ppl like the factions enough to port them to the newest version. I'm still modding other games so the probability of me doing this was really low. Thanks to everyone involved in the porting!
Furry Slurry 10 Mar, 2024 @ 2:30pm 
@chiko I made you proud. We ported your mod fully to pre6 and i want to let you know i made you proud and i hope you're smiling.
Furry Slurry 31 Jan, 2023 @ 2:42pm 
@Chiko let me know if you want to rejoin the server okay?
Furry Slurry 31 Jan, 2023 @ 1:48pm 
@Chiko yeah its still alive
Chiko  [author] 31 Jan, 2023 @ 10:20am 
community project is still updating? last I saw from it, it exploded and the discord went poof.
Furry Slurry 30 Jan, 2023 @ 5:40am 
Do wish this got updated for community project.
Woejak 2 Feb, 2018 @ 10:49pm 
can you make securitrons from fallout new vegas?
TyLeR 8 Jun, 2017 @ 11:13pm 
pretty bad,but other mods are good (try to make them in fallout 2 style)
Chiko  [author] 10 May, 2017 @ 6:51am 
I think this faction need a shield of some kind. All of the humanoid units also have the same perk, which only affect the Sledgehammer so I could add something new for them. Maybe, since they are bigger and stronger than humans, they could be able to use certain two-handed weapons as one-handed ones, so they can use them with a shield. I'll have to see if it's possible first, though.
Enlightened 6 May, 2017 @ 12:11pm 
This Faction is good at least because this don't have ass sucking PA helmets that looks like stormtrooper's helmets