Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Items (16)
Better Espionage Screen
Created by astor
Introduction This is my third UI mod (after Better Trade Screen and More Lenses). The main purpose is similar to the other two, to add Quality of Life features and improve the Civilization VI UI. Here the Espionage Screens are overhauled to reduce the numb...
Gold Resource
Created by Pouakai
Adds Gold from the Outback Tycoon scenario as a resource in the base game. Gold has a yield of +3 Gold and will appear on flat terrain or hills in Desert, Plains, or Tundra tiles. Requires the Australian DLC...
AI+
Created by Siesta Guru
News: Now updated for Gathering Storm. (It should also still work on vanilla + R&F) AI+ improves the AI without changing anything about the game itself nor the bonuses the AI gets. There are improvements in many behavior areas such as settling, building/di...
Improved Deal Screen
Created by mironos
Summary A totally revamped diplomatic deals screen, with an improved and expanded layout, easier to read and navigate offer area, color-coded icons, and more in-depth information. Features Expanded inventory and offer panels for easier viewing By increasin...
Improvements Patch
Created by Eric
Civ 6 Improvements Patch makes general changes aimed at making Civ 6 more fun while keeping the essence of the game the same. More details here: https://forums.civfanatics.com/threads/mod-civ-6-improvements-patch.601878/ *UPDATED FOR GATHERING STORM* *Comp...
Mo' Buildings (Alpha v1.7.5 OUT NOW)
Created by otto
WARNING: This mod is in its early alpha stages, parts may be unbalanced, some things may not work, parts are unfinished, and more buildings are still yet to come. Use at your own risk. Welcome to Mo' Buildings! This mod is made by creator of the popular Be...
More Lenses
Created by astor
Introduction The goal of this mod is to add more lenses to the game, that help with empire management and in general quality of life improvements. ATTENTION CQUI AND HBUI USERS: If you have CQUI or HBUI, you don't need to download this. This mod is already...
Naturalia
Created by Ananse
This mod component makes changes to some of the base game's worse Natural Wonders to make them more on par with the better ones: -Crater Lake now gives +1 Food (up from 0) -Cliffs of Dover now give +2 Food (up from 0wtf?) -Pantanal now gives +3 Food (up fr...
R.E.D. Modpack
Created by Gedemon
Units resizing with more members per unit and new formations. This mod is only resizing the vanilla game's units, see the Collection for the Add-ons for all Expansion and DLC as well as compatibility patches for a few other mods : https://steamhost.cn/steamcommunity_com...
Real Natural Disasters
Created by infixo
This mod is no longer maintained. Supported languages: English, Português do Brasil, 汉语/漢語 (Simplified Chinese). Description Adds a new gameplay mechanics - Natural Disasters - in the form of randomly happening events that damage some area. Implemented dis...
Real Tech Tree
Created by infixo
Improved Tech and Civic Trees to be more historically accurate and logical. This mod works with vanilla, Rise & Fall and Gathering Storm. Language independent. CivFanaticsGitHub Description 1. I have added new connections to the Tech Tree to patch many omi...
Resourceful
Created by Amatheria
IMPORTANT: Due to several issues regarding updates, I had to make a new mod in order to continue improving it. I maintain this one for anyone who still has saved games, and I won't delete it, so you can use it. But if you want more resources, please subscr...
Soviet Union
Created by JFD
SOVIET UNION Trait: Communist Nationalism Buildings in their Campus and Industrial Zone districts yield Culture and Tourism equal to half their intrinsic yield outputs (round down). Build these Districts 33% faster. District: Naukograd A standalone distric...
Starting Builder
Created by NoShotz
This mod makes it so you spawn with a builder in addition to the starting warrior and settler. Features: Everyone (including AI players) start with a builder in addition to the starting warrior and settler Compatibility: Compatible with my Starting Scout m...
Papal States
Created by JFD
PAPAL STATES Trait: Apostolic See Begins with +1 Great Prophet point per turn. All Religious Units have an additional charge and are unaffected by Zone of Control. District: Diocese A district unique to the Papal States for Faith. Replaces the Holy Site. A...
Tomatekh's Historical Religions
Created by Tomatekh
This mod adds additional historical (pre-modern and indigenous) religions to the base game. Leaders previously lacking a religious preference (Aztec, Greece, etc.) are updated to prefer an appropriate historical religion. Several additional generic icons a...