XCOM 2
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Modify Continent Bonus
   
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Tags:  gameplay
File Size
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22 May, 2017 @ 2:24pm
2 Jun, 2017 @ 11:27am
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Modify Continent Bonus

Description
WOTC Version: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1145436332

Allows you to modify continent bonus mid campaign.

Use ===READ THIS GUYS===>Mod Options Menu<===REALLY MAKE SURE YOU SPELL THEM RIGHT AS WELL=== inside a strategy game (inside Avenger) to access the menu, or you can use console command
SetNewContinentBonus <ContinentName> <NewContinentBonus>

You may also remove continent bonuses from the random pool when starting a new game.

The continent bonus that is being switched away will behave the same way as if you lose the bonus by losing a region in said continent, so certain continent bonus that is being switched away while active might produce different results (AFAIK there's no active vanilla continent bonus that will do this besides armed to the teeth).

WARNING: Despite this mod allows you to stack multiple of the same continent bonus, I don't recommend you to do so as it can cause unexpected behaviour or completely break the game balance.

Compability:
No overrides, and it should work with custom continent and continent bonuses.
35 Comments
Whyte One 9 Sep, 2022 @ 4:52am 
So, the continent names don't show up for me. I can access the menu and it seems to change the bonuses as it should, but the continent names are just blank. Any ideas?
Naong 23 Sep, 2017 @ 8:54pm 
please wotc uptade..
Obelisk Illuminatus 21 Sep, 2017 @ 4:34pm 
One more update:

Adding "bContinentBonus=true" to the bottom of ResCards that did not have the line in the original file appears to break the strategy map. All regions in the continent (or continent) stuck with the non-traditional bonus can't even be scanned, which is sort of a bummer given some of the bonuses would be rather nice permanent additions. I'm not sure whether or not it's possible to fix this, as it appears the bonuses rely on content outside the .ini files.
Meaty Ogre 21 Sep, 2017 @ 2:54pm 
Update this to WotC and we'll bang, ok?:2016roasted:
Obelisk Illuminatus 15 Sep, 2017 @ 11:10am 
An update on modding the bonuses:

Deleting Resistance Strategy Card entries in the DefaultGameData.ini will remove them as potential cards and/or continent bonuses in the pool in game entirely.
Vaeringjar 11 Sep, 2017 @ 2:10pm 
true point, which is why this mod is so important, particularily if it works mid-game

thanks for the info
Obelisk Illuminatus 11 Sep, 2017 @ 1:17pm 
I *think* all the cards (including tiered ones) can be obtained throughout the course of a game as part of the special new side-missions, but you can also award yourself particular cards via the "addplayablecard" console command. Just follow that command with a valid ResCard target from the Resistance Strategy Card list in DefaultGameData and it will be added to your pool for use at the beginning of a game month provided you have a slot to put it in.

However, being able to restricted continents to useful bonuses is rather nice because some (ahem, Pursuit of Knowledge) can get obsolete or simply aren't that useful. You can swap out cards as the game progresses, but you cannot swap out continents!
Vaeringjar 11 Sep, 2017 @ 11:16am 
a mod that made all those cards available would also be sweet
Obelisk Illuminatus 11 Sep, 2017 @ 11:14am 
For those who want to constrain continent bonuses for War of the Chosen prior to a mod update, there's a solution:

In your XCOM 2\XCOM2-WarOfTheChosen\XComGame\Config folder, there is an .ini file labeled, "DefaultGameData". Search that file for "Resistance Strategy Cards", and you'll come to the beginning of lines assigning the various resistance strategy cards within the game. You'll notice several will have, "bContinentBonus=true" at the bottom. These are the cards that can also be continent bonuses, as War of the Chosen selects all of those from a common pool. I've found that deleting that line from a card (such as, "Pursuit of Knowledge") will eliminate the odds of it showing up in a new game as a continent bonus. As always, I would recommend backing up the DefaultGameData file before starting a game.

It's also possible to add resistance cards to your in-game pool in the console via the command, "addplayablecard" with a card name from the DefaultGameData file as the target.
RainingMetal 6 Sep, 2017 @ 5:59am 
Really looking forward to the update. Got stuck with Pursuit of Knowledge on my HQ's continent. What a waste.