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Ele irá gerar um sino, para chamar o befalo domesticado para você.
Thank you for the offer but dont trouble yourself with disabling names for the sake of ppl for whom the mod works perfectly.
Now I will change that domestication threshold and there should be only 2 bells, 1 and 2 and that will be fine! Thanks for quick response, awesome mod!
The name thing does not work as intended, the naming was implemented to have several bells for several beefalos at once. I paused modding, so I cant fix it currently, but I can disable the naming, so the name will stay beefalo bell.
and then the bells were puffing in and out of existance and started to have names "beefalo bell 1" "beefalo bell 2".. "beefalo bell 17".
overall it does work, my friend and I have bells for our beefs but they are disapearing when we are close to beefs and when far away they poof back in. Its ok, the only thing is can the name stay"beefalo bell"?
No bugs on your mods as far as know.
I was just avoiding some of the Rezecibs's changes cause they feel a bit too helpfull for the moments where I like the game being difficult/mercyless. (Things like the Beefalo saving mechanic and the Moon sandle.) But he really get it right on the HUD thing. It looks so much like the Shipwrecked widget for the Boats.
Thanks for your attention, mate. Happy new year! :)