Project Zomboid

Project Zomboid

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'All In Zomboid Map Pack' SP/Splitscreen Enhanced (OUTDATED)
   
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File Size
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1.317 GB
23 Jun, 2017 @ 6:49pm
7 Aug, 2017 @ 6:17pm
6 Change Notes ( view )

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'All In Zomboid Map Pack' SP/Splitscreen Enhanced (OUTDATED)

Description
***for 38.x version of this map pack please see AIZ Enhanced 2 (supports MP
too): https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1158053757 ***

Adds community maps to default map as All in One, also connects them better with new roads, auto-fixes TWD Prison door crashes, auto-fixes Grove Beach crashes and adds extra initial zeds to Grove Beach, Knox County MP, both ND:RP maps. + now some other maps (Over the River now has a real zombie threat on the bridge), since they have very low (or no) zed spawns at the moment. Extra NPC support for Survivors! mod & Survivor Quest mod as well. NOTE: This has everything in the other AIZ Enhanced mod, and much more.

**NOT FOR PUBLIC SERVER USAGE**. Please see 'All In Zomboid Map Pack' Enhanced mod for that: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=866374030
*You can host this map, but only for a private server (see bottom for why that is)*
NOTE: This mod will not work for MP, only SP/Splitscreen, until this gets fixed:
https://theindiestone.com/forums/index.php?/topic/22607-aiz-enhanced-mod-and-listen-server-map_metabin-problem/

NOTE: ALL CREDITS GO TO THE ORIGINAL MAP AUTHORS (SEE BELOW), AND TO INDIE STONE, this mod merely connects them together within vanilla map and fixes some bugs. Thanks for all your hard work.

See the text and png files at the root of the mod folder 'AIZ EnhancedSP' for configuration, map, usage and other detailed information.
Multiplayer Compatible (see below)

OFFICIAL MAP LIST (AND AUTHOR CREDITS):
New Denver (XeonyX), California (TheCautiousOne), Dreadwood (Pridelost), Downtown (Z3759xy), Bedford (ringod123 + community), Drayton Rebuild (Jela331), Kapput (BeWater (Chef Boy R Ust)), Phoenix (MonolithicBacon),
South Muldraugh (Firechaser), TWD Prison (Frodo), Louisiana (TheCautiousOne), Vine Grove (Suomiboi + community), West Point Strip Center (Rodjah), Homely House (Le Chevalier d'argent), La Casa Del Lago / Lagoon's House (FuryWolf[300z]),
Hilltop Survivor's Camp (Capt_Paradox), Valley Station Military Outpost (Capt_Paradox), BallinCoolin (Pat_Bren), New Hamilton (Chris808), Peanut Packaging Plant (Viceroy), Manhattown (Z3759xy), Saint Lamb (Mr.Guwawo), Grove Beach (Thuztor), Strip KY (FinchEz), Knox County MP (port by Le Chevalier d'argent), Challenge Map 1(port by Le Chevalier d'argent), McDonalds (Neutz), The Limited Area (Blackbeard)
Medieval Zomboid (Woldren), East Bridge (Woldren), Over the River (Woldren), Monroeville (Blackbeard), Survival Island (paynolob), Next Day:RolePlay Maps (Wasteland), Orell KY (FinchEz), Asylum (Viceroy), Winter is Coming (Woldren)
[Harrison memorial hospital and cdc,Hershels farm, Woodbury, Prison, Terminus, Alexandria, Sanctuary, Hilltop, Oceanside, The Kingdom, Trading Post Area + Arena](Woldren), East Muldraugh Nature Reserve (Fetzen), Challenge Map 2 (Indie Stone)

SURVIVORS! MOD EXTENDED SUPPORT AS WELL AS SURVIVOR QUEST MOD SUPPORT
When playing in SP or splitscreen this map pack has *A LOT* of NPC surprises within and beyond vanilla map when playing with Survivors! mod. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=786130456
Survivor Quest mod also has some extended support, for both SP/splitscreen and MP https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=858699061

LOADS OF NEW CONNECTING ROADS BETWEEN VARIOUS MAPS and VANILLA MAP
RECOMMENDED: Nolan Ritchie's inspired 'DRIVE CARS MOD (SP & 2P Splitscreen version)' to get around the HUGE map in SP/Splitscreen
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=874278773

TONS MORE CONNECTING ROADS. For maps already in AIZ, as well as newer maps. For instance it fixes Eastbridge's clobbering of the freeway, and better connects Terminus to the road system.

TWD PRISON DOOR FIX + SIMILAR DOOR PROBLEM FIXES
The 'bad' TWD prison doors that caused crashes (and other 'bad' doors in other maps) can also be fixed by right clicking on them with a mouse (see mod files on how to configure), but no need anymore for TWD map, since they are now auto-fixed by default. BUT: Other maps that have bad doors like this can be fixed/removed by right-clicking on them.

!!!!!!!!BE AWARE!!!!!!!!
Under singleplayer, If you wish to spawn in Muldraugh, West Point or Rosewood with all maps loaded, spawn at those three with the "ALL MAPS ACTIVATED" tag.
Please see 'All In Zomboid Map Pack' Enhanced mod for some issues to be aware of in some of the maps: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=866374030

SERVER INSTRUCTIONS:
*NOTE:* This mod will NOT work for MP, only SP/Splitscreen, until this gets fixed:
https://theindiestone.com/forums/index.php?/topic/22607-aiz-enhanced-mod-and-listen-server-map_metabin-problem/
Please check out this link, and check the description for hosting: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=866374030
The difference from that mod is that you would change 'amhghk', to 'amhghksp' in the "Mods=" line for this mod.
For a listen server, you need to just enable 'Kentucky' (this goes to top of the list and has all AIZ map data), then any custom spawn regions you want, like 'West Point Strip Center', also enable Muldraugh, KY (which has all vanilla map data). I noticed that if all map folders from this mod are enabled, the host will freeze.
*For multiplayer spawn points, in spawnregions.lua, see the Readme.txt in the root of the mod folder*

OTHER CREDITS: ethanwdp for this Cheat Menu mod which I partly based my lua scripts from. Nolan Ritchie's Survivor mod, Thrandisher for QA and feedback, Sitte I. von Strolch for feedback and his cartographer map image.

WHY YOU SHOULD NOT HOST THIS PUBLICLY: This has maps from Woldren's awesome 'The Walking Dead Project-Pack' https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=860982195 , and Woldren specifically wants people to not host them publicly. These maps are for Woldren's public server here: https://rushall.it/
I decided to release this SP version, so: (i) people are explicity aware of not running a public server, and (ii) This mappack is designed for and very cool to use with Survivors! mod in SP/Splitscreen to encounter/find NPCs around the maps in the mappack, more reason to explore as well. Especially to find allies to take on marauders as the game progresses, (v) finally I dont have the time anymore to mod or play like before, and as far as I'm concerned, Woldren and others are welcome to take whatever I have here and use it in their own mods, as long as they give credit. (especially to original map makers).

Thanks to The Indie Stone for creating Project Zomboid http://projectzomboid.com/), which made this possible. This is an unofficial fan production for non-commercial purposes made under the Indie Stone Terms: http://www.filedropper.com/termsandconditions

Workshop ID: 953754828
Mod ID: amhghksp
Map Folder: Ballincoolin
Map Folder: Bedford Falls
Map Folder: California
Map Folder: Downtown
Map Folder: Drayton Rebuild
Map Folder: East Bridge
Map Folder: GUTROT
Map Folder: Kaputt
Map Folder: Kentucky
Map Folder: KnoxCounty
Map Folder: LaCasaDelLago
Map Folder: lamb
Map Folder: LimitedArea
Map Folder: Louisiana
Map Folder: Manhattown
Map Folder: Medieval Zomboid
Map Folder: Monroeville
Map Folder: Muldraugh
Map Folder: NatureReserve
Map Folder: New Hamilton
Map Folder: NewDenver
Map Folder: Orell, KY
Map Folder: Otr
Map Folder: Phoenix
Map Folder: Rosewood
Map Folder: South Muldraugh
Map Folder: Strip, KY -- ALL MAPS ACTIVATED
Map Folder: Survivors Mod Maps
Map Folder: TWD Prison
Map Folder: TWD Project Pack
Map Folder: Vine Grove, KY
Map Folder: West Point
Map Folder: West Point Strip Center
Popular Discussions View All (2)
6
28 Jul, 2017 @ 6:47am
Navigation between maps.
HotCoco
2
28 Sep, 2017 @ 5:30pm
Update 38.15 restriction region to the X coordinates: 13500
SohaZavr
80 Comments
90sBaby 15 Jan, 2022 @ 11:07am 
please update for build 41
Royalflush.BE 13 Feb, 2019 @ 9:34pm 
Hi ddraigcymraeg, you have created a file with all the cards added, the mod is it still playable with the new version 0.40, the installation is it easy? Thank you for the information!
ddraigcymraeg  [author] 4 Oct, 2017 @ 1:23pm 
for 38.x version of this map pack please see AIZ Enhanced 2 (supports MP
too): https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1158053757
ddraigcymraeg  [author] 2 Oct, 2017 @ 1:28pm 
38.21 fixes all the spawn locations now. So you should be able to spawn at ALL MAPS ACTIVATED locations and otherwise and have all the custom maps loaded.
ddraigcymraeg  [author] 2 Oct, 2017 @ 11:58am 
ok, 38.21 just got posted, which should fix this problem.
ddraigcymraeg  [author] 2 Oct, 2017 @ 11:40am 
@PPanda421, thanks for that information, we posted at the same time, with the same conclusion. Also, I see that 38.21 just got pushed out, which might explain why I am not seeing custom maps today.
Nachoman 2 Oct, 2017 @ 11:37am 
@Ddraig Did some more testing. First time I spawned in Kentucky but the game crashed. Second time I spawned again in Kentucky and this time I spawned in some map (probably New Denver like you suggested). But then I quit the game reentered the game and the screen was all black and I could not see my character. I was having the same issue in the IWBUMS branch with Bedford Falls. I looked at the Bedford Falls standalone mod comments and the same issue is also appearing there. So I think 38.20 has an issue with modded maps. PZ worked fine with the same modded maps until they made these map changes in 38.x...sigh.
ddraigcymraeg  [author] 2 Oct, 2017 @ 11:37am 
Ok, I could of sworn that starting in Muldraugh, KY etc... loaded custom maps, but I am not seeing that now. Also, Starting in 'Kentucky' (new denver spawn points), seemed to load custom areas fine. But after loading from a save, new custom areas are not loading.
This looks partly like a bug in 38.20, beyond this mod. So, anyone that wants to play with this mod, use PZ 37.x, in steam, go to properties ->beta and select legacy 37.x
ddraigcymraeg  [author] 2 Oct, 2017 @ 6:45am 
yeah, in 38.20 I spawned in regular west point, and saw the west point strip center custom map, so assumed all maps loaded.
Spawning in 'Kentucky' (which will spawn you in New Denver), should load all maps.
Yeah, there are problems with this and 38.20, but wanted to provide workarounds that I am aware of.
RagingLoony 2 Oct, 2017 @ 1:15am 
This map pack is broken to all hell. Avoid until it's had some work done to it. Half the time the maps do not load, and you end up spawning in th emiddle of an ocean, or in th emiddle of forest, because the maps don't load.