Total War: SHOGUN 2

Total War: SHOGUN 2

Construction Flavoured Garrisons [Vanilla]
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Update: 11 Oct, 2013 @ 2:45pm

Accidental update. Hopefully nothing has been adversely affected.

Saving the notes because my local copy of the workshop notes was awful and this was very comprehensive.

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[Vanilla] means this mod is for use with Shogun 2: Total War's Sengoku Jidai campaign.

This modification enhances provincial garrisons by causing buildings within a province to generate garrisoned units. The generated garrisons are as follows:

Market buildings will spawn two Ashigaru Loanswords.
Stealth dojos will spawn two Shinobi Kohai.
Katana dojos will spawn Katana and No-Dachi Samurai.
Yari dojos will spawn Yari and Naginata Samurai.
Bow dojos will spawn two Bow Samurai.
Siege buildings will spawn Fire bomb Throwers, Mangonels and finally Matchlock Samurai.
Buddhist temples will spawn two Naginata Warrior Monks.
Christian temples and Leased Land (Otomo DLC) will spawn two Jesuit Guard.
The second tier of the Encampment chain spawns a single unit specific to the camp type.

These new units spawn as a pair irrespective of tier. Where there is a mix of units, you will see one of each type.

This is intended to buff the AI garrisons, as the AI tends to pursue unit producing buildings across multiple provinces as opposed to players who tend to centralize production and build commerce everywhere else. Thus, unit recruitment buildings give Samurai garrison, while commercial buildings produce Ashigaru garrison.

This mod should be used in conjunction with my Static Castle Garrisons mod.

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KNOWN ISSUES

- Some unit sounds may be corrupted. This appears to be a bug with the way Shogun 2 handles additions/mods to the units table. I recommend you download and run Sinfonia Semplice[www.twcenter.net] from the Total War Center Forums if you have this problem. It fixed the sound issues for me.

Update: 15 Apr, 2013 @ 7:44pm

Enhanced garrison sizes to be more reflective of AI behaviour.

Update: 15 Dec, 2012 @ 5:42pm