Left 4 Dead 2

Left 4 Dead 2

OBO: The Gamemode - Dead World V2
Showing 41-50 of 69 entries
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Update: 5 Oct, 2017 @ 12:52am

Tweaks and changes, including:
Significant tweaks to the way spit acid works. The spit projectile will now fly almost at vanilla speed, but will have a 1 second delay upon contact with the ground, giving alert Survivors enough time to get away. This is subject to tweaking and/or changes.
Decreased Spitter health from 100 to 80, increased Spitter move speed from 210 to 250.
Increased Medkit heal percent from 0.89 to 0.93.

Update: 4 Oct, 2017 @ 11:58pm

Several changes, including:
Fixed: Charger health now actually increased back up to 450, despite that having supposed to have happened in a previous update.

Update: 4 Oct, 2017 @ 2:13pm

Balance tweaks, including:
Increased Survivor limp speed.
Increased how much a bot must be injured before they consider themselves equally inportant as a human for healing.
Vastly increased Smoker tongue cooldown if it missed. Cooldown after successfully lasso'ing a Survivor is left untouched.
Increased Jockey move speed slightly.

Update: 4 Oct, 2017 @ 1:00pm

More changes, including:
Reduced Jockey leap range.
Increased Medkit use speed.
Reduced Smoker cloud lifetime a bit further.
Reduced probability of Bilejars on Hazmats, and Tonfas on Riot Cops.

Update: 4 Oct, 2017 @ 11:43am

Major changes and all-'round tweaks, including:
Slightly sped up temporary health decay rate.
Completely reworked the Witch; her health was bumped up to 2000, but her speed was decreased to be exactly the same as a Survivor with green health. Here's the fun part: her speed actually increases (really) slightly when she's set on fire instead of decreasing, so you'll need to use the right strategy.
Reverted a previous update; Charger health is back up to 450, as 400 proved to be too little.
Increased Jockey health from 200 to 210.
A few other changes.

Update: 4 Oct, 2017 @ 8:59am

Significant tweaks across multiple areas, including tweaks to Tank speed, Survivor revive health (more, since you die on second knockdown), bot AI tweaks to make their behaviour tighter, very slight Hunter health nerf, and several others.

Update: 4 Oct, 2017 @ 7:17am

Boomer and Smoker health edits work now. Boomer is now set at 80. Smoker is left at 250, as it is in vanilla.

Update: 4 Oct, 2017 @ 7:00am

Several gameplay tweaks, including a reduction to Charger health from 450 to 400.

Update: 4 Oct, 2017 @ 5:55am

A few tweaks, including experimental Boomer and Smoker health changes. Not sure if it's possible, since typing their health changes in command form in-game results in an "unknown command" error. The next update will either finalise their health changes, or remove the variables if it doesn't work.

Update: 4 Oct, 2017 @ 2:37am

Several balancing edits.