Hearts of Iron IV

Hearts of Iron IV

Die Kriegsmarine
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Update: 18 Jan, 2020 @ 2:17pm

v2.183

Have removed the London Naval Treaties for all nations.

Update: 13 Jan, 2020 @ 9:45pm

v2.182

Removed 'Just Skins' option to save issues with second options screen.

Added more skins for JAP, ITA, SOV, FRA & HUN/ROM/BUL factions.

Added 20 new sub skins & mixed them among the nations.

Repainted some existing skins.

Cloned some of the major factions ships to other important minor nations.

Fixed NZL Facist Flag.

Added better Reichskommissariat flags.




STEAM BLURB:
==========================================================

German Ship & Land Unit skins & models. Plus historical ship build options. (1.10.8+ Collie) Fully compatible with 'Man The Guns DLC' - I highly recommend it.

Recomended for use with my DIE SCHUTZSTAFFEL MOD & DIE LUFTWAFFE MOD, but works fine with as a stand-alone.

Mod now reskins all ships in the game to a much higher standard & consistency. Both in models & textures. If German are played, many options are given for units & deployments. If another nation is played, just the worlds navies are reskined.

Mod also pulls in the abandoned German ship models, plus reskins them to look historically correct, with nazi eagle on the stern, ship shields on the bow & deck swastikas. Battleship now has Bismarck model now has Bismarck paint. Mod also reskins all German Land Units, motorised & mechanised units are SS uniformed. Paratroopers/fallschirmjager have three models of splinter->sumpftarn->leibermuster, depending on the current tech. Mountaineers & Cavalry follow the same pattern. Have added more weapon variety for units to use, Mp44, G41, FG42, G43, Mp35 & Mp38 are added to the mix. A new Coastal Defense unit is added, which has high defense bonuses at the expense of movement & attack skill.

Mod gives four options on start up:
#1 Historical naval ships are delivered at the beginning of each year at Kiel.
#2 Improved Historical ships, as above, but the units are buffed.
#3 Delivers all of Z-Plan ships at the game-start. Lvl 3 tech
#4 Delivers all of Z-Plan ships at the game-start. Lvl 4 tech

Mod adds:
165 ship models & skins for all navies.
55 historically accurate land unit skins plus 8 weapon types for Germany.
1 unique Germany Coastal Defense Unit
6 additional Admirals & 6 Generals (to command the KM Troops)
Mod gives 4 start options
7,000 German ship names
1000+ unit & division names.
20 unit templates with unique name selections.
16 loading screens
170 ship icons for tech tree & build menu.
Nazi Flag, war-flag.
German Skins added for Eastern Front Planes Pack DLC

Language support for: English, Portuguese, German, French, Spanish, Polish & Russian.


The premise of this mod is that the Kriegsmarine gets a bit more attention & funding than it did historically. So 'historical ships' includes captured enemy ships, plus completing all partially built captured ships & German ships that were started, but not historically completed.


Compatibility:
Is Ironman compatible, but not Achievement compatible.
DIE SCHUTZSTAFFEL MOD 100% compatible. (Sister mod for German Heer & SS)
DIE LUFTWAFFE MOD, 100% compatible. (Sister mod for Luftwaffe units)

Other Mods... please try it & report back, there are thousands of mods, I can not try them all or I would do nothing else for the next year. I have tried to make this mod as compatible as I can. If the other mod changes tech, you may have issues, if it adds units, you will just get some functionality. It doesn't change game files, so it should not break others mods at least. If it crashes, try with just the skins options.

SKINS ONLY: This mod used to have a skins only version, but the Paradox limit of 4 options has meant I have removed the skins only version to its own mod: Naval Reskin - Paint the Guns MOD


*This mod has a Nazi theme, so if you are politically correct &/or easily offended... or it's illegal in your country... simply do not download it. You control your own happiness.


I love making mods, & I hope you enjoy playing them. Please feel free to help support me, this is literally what I do for a living. Your help puts food in my mouth. I do do custom mods by commission also. contact me for info & a quote.

Patreon[www.patreon.com]
PayPal[www.paypal.com]

Update: 31 Dec, 2019 @ 11:39pm

v2.181

Updated British unit sizes.
Added new "Die Luftwaffe" German air units for basic replacement.
Adjusted English text to hopefully stop confusion of Z-plan arriving a day later.

Update: 13 Nov, 2019 @ 9:42pm

v2.180 Fork Upload

Update: 4 Jun, 2019 @ 1:21pm

v2.170 Hydra Upload

Update: 28 May, 2019 @ 7:32pm

v2.162a

Added aircraft carrier skins for majors
Commonwealth nations now use UK ships
Added more German models

Update: 18 Apr, 2019 @ 1:16pm

v2.161c

Mod Restored
Updated messages system. Although it still seems erratic. I will find that bug one day.


STEAM BLURB
-----------------------------------------------------------------------------------

German Ship & Land Unit skins & models. Plus historical ship build options. (1.6+ Ironclad) Fully compatible with 'Man The Guns DLC' - I highly recommend it.

Recomended for use with my DIE SCHUTZSTAFFEL MOD & DIE LUFTWAFFE MOD, but works fine with as a stand-alone.

Mod now reskins all ships in the game to a much higher standard & consistency. Both in models & textures. If German are played, many options are given for units & deployments. If another nation is played, just the worlds navies are reskined.

Mod also pulls in the abandoned German ship models, plus reskins them to look historically correct, with nazi eagle on the stern, ship shields on the bow & deck swastikas. Battleship now has Bismarck model now has Bismarck paint. Mod also reskins all German Land Units, motorised & mechanizsed units are SS uniformed. Paratroopers/fallschirmjager have three models of splinter->sumpftarn->leibermuster, depending on the current tech. Mountaineers & Cavalry follow the same pattern. Have added more weapon variety for units to use, Mp44, G41, FG42, G43, Mp35 & Mp38 are added to the mix. A new Coastal Defense unit is added, which has high defense bonuses at the expense of movement & attack skill.

Mod gives four options on start up:
#1 Use just the skins, plus new Costal Defense unit.
#2 Historical naval ships are delivered at the beginning of each year at Kiel.
#3 Improved Historical ships, as above, but the units are buffed.
#4 Delivers all of Z-Plan ships at the game-start.

Mod adds:
80 ship models & skins for all navies.
55 historically accurate land unit skins plus 8 weapon types for Germany.
1 unique Germany Coastal Defense Unit
5 additional Admirals & 6 Generals (to command the KM Troops)
Mod gives 4 start options
7,000 German ship names
1000+ unit & division names.
20 unit templates with unique name selections.
16 loading screens
28 German ship icons for tech tree & build menu.
Nazi Flag, war-flag.

Language support for: English, Portuguese, German, French, Spanish, Polish & Russian.


The premise of this mod is that the Kriegsmarine gets a bit more attention & funding than it did historically. So 'historical ships' includes captured enemy ships, plus completing all partially built captured ships & German ships that were started, but not historically completed.


Compatibility:
Is Ironman compatible, but not Achievement compatible.
DIE SCHUTZSTAFFEL MOD 100% compatible. (Sister mod for German Heer & SS)
DIE LUFTWAFFE MOD, 100% compatible. (Sister mod for Luftwaffe units)

Other Mods... please try it & report back, there are thousands of mods, I can not try them all or I would do nothing else for the next year. I have tried to make this mod as compatible as I can. If the other mod changes tech, you may have issues, if it adds units, you will just get some functionality. It doesn't change game files, so it should not break others mods at least. If it crashes, try with just the skins options.

*This mod has a Nazi theme, so if you are politically correct &/or easily offended... or it's illegal in your country... simply do not download it. You control your own happiness.

Update: 18 Mar, 2019 @ 10:46pm

A few days ago, in my home city of Christchurch, New Zealand, a white supremacist open-fire on Muslims worshiping in local Mosques. He killed 50 people & streamed this online. In reading his manifesto, it strikes me that his hate & delusion's have been fed by online revisionist history & rhetoric. This has weighed heavy on my mind. I have therefore decided to remove all of my game-mods that may glorify white supremacy, or help feed peoples illusions about the realities of the Third Reich.

I want to become a better human being; & I do not desire the bad karma of contributing to people's hate paradigm through my own historical & artistic endeavours.

If you hold such views towards people of different cultures & faiths, I encourage you to go visit & speak with such individuals. We are all human beings, just of different shades & flavours. Most of us want the same things, to live in peace, be happy, find love & prosperity. Lets make that world the thing we dream & play.

C A Fulford
Remember 15-3-2019

Update: 14 Mar, 2019 @ 12:27pm

v2.161b

Fixed random firing of Z-Plan event... again....

Update: 14 Mar, 2019 @ 10:19am

v2.161a

Fixed random firing of Z-Plan event.