Hearts of Iron IV

Hearts of Iron IV

Die Kriegsmarine
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Update: 30 Jun, 2018 @ 12:08am

v1.153 Cornflakes

Corrected Typo
Added 5 new Admirals
Added 5 Generals & 1 Field-Marshal to command KM troops.

Update: 22 Jun, 2018 @ 11:52am

v1.152 Cornflakes

Added in the unit template names, forgot that file.

Update: 22 Jun, 2018 @ 12:57am

v1.151 Cornflakes

Made compatible with Die ShultzStaffel mod, a sister mod for the land units.

Fixed Bismarck skin with the new model Paradox added over-writting mine.

Added tank skins.
Added advisors.
Removed torpedo bombers as was creating issues with BI.
Added name lists to division templates.



-----------------------------------------------------
STEAM Blurb

German Ship & Land Unit skins & models. Plus historical ship build options. (1.5.4+ Cornflakes)

Recomended for use with my DIE SCHUTZSTAFFEL MOD & DIE LUFTWAFFE MOD, but works fine with as a stand-alone.

Mod pulls in the abandoned German ship models, plus reskins them to look historically correct, with nazi eagle on the stern, ship shields on the bow & deck swastikas. Battleship now has Bismarck model now has Bismarck paint. Mod also reskins all German Land Units, motorised & mechanizsed units are SS uniformed. Paratroopers/fallschirmjager have three models of splinter->sumpftarn->leibermuster, depending on the current tech. Mountaineers & Cavalry follow the same pattern. Have added more weapon variety for units to use, Mp44, G41, FG42, G43, Mp35 & Mp38 are added to the mix. A new Costal Defense unit is added, which has high defense bonuses at the expense of movement & attack skill.

Mod gives four options on start up:
#1 Use just the skins, plus new Costal Defense unit.
#2 Historical naval ships are delivered at the beginning of each year at Kiel.
#3 Improved Historical ships, as above, but the units are buffed.
#4 Delivers all of Z-Plan ships at the game-start.

Mod adds:
55 historically accurate land unit skins plus 8 weapon types.
1 unique Costal Defense Unit
8 German ship models & skins
5 additional Admirals & 6 Generals (to command the KM Troops)
Mod gives 4 start options
7,000 German ship names
1000+ unit & division names.
20 unit templates with unique name selctions.
16 loading screens
28 German ship icons for tech tree & build menu
ME262 added back in.
Nazi Flag, war-flag

Language support for: English, Portuguese, German, French, Spanish, Polish & Russian.


The premise of this mod is that the Kriegsmarine gets a bit more attention & funding than it did historically. So 'historical ships' includes captured enemy ships, plus completing all partially built captured ships & German ships that were started, but not historically completed.


Compatibility:
Is Ironman compatible, but not Achievement compatible.
DIE SCHUTZSTAFFEL MOD 100% compatible. (Sister mod for German Heer & SS)
DIE LUFTWAFFE MOD, 100% compatible. (Sister mod for Luftwaffe units)
BlackIce, possibly compatible again now???
Darkest Hour, worked fine, you will not get all upgrading land-unit skins though, as he changed infantry weapons.
Kaiserreich, 100% compatible.
Road to 56, 99% compatible, error with cv_naval_bomber2 for tech, but works fine.
Other Mods... please try it & report back, there are thousands of mods, I can not try them all or I would do nothing else for the next year. I have tried to make this mod as compatible as I can. If the other mod changes tech, you may have issues, if it adds units, you will just get some functionality. It doesnt change game files, so it should not break others mods at least. If it crashes, try with just the skins options.

*This mod has a Nazi theme, so if you are politically correct &/or easily offended... or it's illegal in your country... simply do not download it. You control your own happiness.

Update: 9 Mar, 2018 @ 12:49pm

v1.15 Cornflakes compatibility update

Update: 14 Oct, 2017 @ 6:56pm

1.142e

Very big update, almost made the whole mod again. Lots of work on models & skins.

Added Mp44, FG42, G43 with scope. Reskined G41 & Mp38.
Fixed ship animations for Lt Cruiser, Destroyer & Battle Cruiser. These now have full animations like vanilla, & no more log errors.
Re-did Graf Zeppelin Aircraft Carrier, new model & skin.

Added SMG pouches to a German Inf variant.
Turned the back hand grenade, that was just hanging there into an entreching tool.
Added low-boots infantry model.
Re-did paratrooper helmet, looks correct now.
Re-did all skins for land units... lighter faces, tweaked camo colours.

Update: 4 Oct, 2017 @ 8:57am

1.142d

Fixed Aircraft Carrier going wrong direction, & adjusted the floating height of the ship models.

Made cool SuperHeavy model, but can't get this to display yet because of the way Paradox handels the Battleship & SH Battleship models.

Update: 2 Oct, 2017 @ 6:19pm

1.142c

Redid Splinter patern cam, wasnt happy with it.
Added a zoom, so you can get in closer to check out the units.
Added more tiers for most land units so they have a full four level mix of uniforms.
Cleaned up para unit, it was too dark.
Added Sumpftarn level to all.

Update: 30 Sep, 2017 @ 9:00pm

1.142b

Re-did all land unit skins, just wansn't happy with the way they were presenting in game. Will upload full variations tree tomorrow.

Added Sumpftarn.
Added Epauletts.

Fixed a scalling unit error.

Halved Costal Defence units template & spawned unit size.

Update: 29 Sep, 2017 @ 9:49pm

1.142a

Corrected incorrect mod naming.

Update: 29 Sep, 2017 @ 1:57pm

v1.142 Initial Upload



#Models list
#FG42 based off AoTian model.
#MP44 based off Vadim model.
#G43 based off ElvinT model.



STEAM Blurb
========================================

German Ship & Land Unit skins & models. Plus historical ship build options. (1.4.2 Oak)

Mod pulls in the abandoned German ship models, plus reskins them to look historically correct, with nazi eagle on the stern, ship shields on the bow & deck swastikas. Battleship now has Bismarck model now has Bismarck paint. Mod also reskins all German Land Units, motorised & mechanizsed units are SS uniformed. Paratroopers/fallschirmjager have two models of partial & total splinter cam, depending on the current tech. Mountaineers & Cavalry follow the same pattern. Have added more weapon variety for units to use, Mp44, G43, Mp35 & Mp38 are added to the mix. A new Costal Defense unit is added, which has high defense bonuses at the expense of movement & attack skill.

Mod gives four options on start up:
#1 Use just the skins, plus new Costal Defense unit.
#2 Historical naval ships are delivered at the beginning of each year at Kiel.
#3 Improved Historical ships, as above, but the units are buffed.
#4 Delivers all of Z-Plan ships at the game-start.

Mod adds:
35 historically accurate land unit skins plus 4 repurposed weapon types.
1 unique Costal Defense Unit
8 German ship models & skins
Mod gives 4 start options
7,000 German ship names
16 loading screens
28 German ship icons for tech tree & build menu
ME262 added back in, Luftwaffe mod to follow.
Nazi Flag, war-flag
Full Language support for: Eng Ger, Fra, Por, Spa, Rus, Pol


The premise of this mod is that the Kriegsmarine gets a bit more attention & funding than it did historically. So 'historical ships' includes captured enemy ships, plus completing all partially built captured ships & German ships that were started, but not historically completed.


SS & Luftwaffe mods of the same nature to follow. Then will make a stand alone unit pack of all. A Complete German mod is also near completion, plus an alternate history mod is advancing.

Compatibility:
BlackIce, use skins only option, any other will CTD as he has made significant changes to tech.
Darkest Hour, worked fine, you will not get all upgrading land-unit skins though, as he changed infantry weapons.
Kaiserreich, 100% compatible.
Road to 56, 99% compatible, error with cv_naval_bomber2 for tech, but works fine.

If you would like your own custom themed mod created, $30-$50, contact me to discuss.

*This mod has a Nazi theme, so if you are politically correct &/or easily offended... or it's illegal in your country... simply do not download it. You control your own happiness.