Homeworld Remastered Collection

Homeworld Remastered Collection

Flag Commander 2.0 - The Secret Missions 1
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Update: 25 Apr, 2019 @ 12:34am

* Hopefully improved fix for the same pretty obscure bug that happened in Multiplayer.

Update: 24 Apr, 2019 @ 1:57am

* Edited the infoboxes of the fighters to display the size of their flights.

Update: 23 Apr, 2019 @ 4:24pm

* Return of the squadron system for fighters (not bombers) after fixing the fuel management system for them. Fighters' cost and logistical footprint rebalanced accordingly.

Update: 21 Apr, 2019 @ 12:53am

* Hotfix for a pretty obscure bug that happened in Multiplayer. Thanks to ngforever1989 and Riley for the good reports. :-)

Update: 20 Apr, 2019 @ 4:03am

* Added in the skirmish/MP menu options to enable or disable the convoy mechanic, with it disabled by default as some users reported crashes caused by it (that I wasn't able to reproduce and thus fix).
* Added in the skirmish/MP menu starting fleet options to have the possibility to play more tactical games.

Update: 17 Feb, 2019 @ 4:40pm

* Integrated the current fuel/ammunition code as part of preparation for the single-player campaign to come.

Update: 6 Sep, 2018 @ 12:12am

* Fixed a bug that had the Kilrathi starbase erroneously appear in the faction's build menu.

Update: 5 Sep, 2018 @ 2:32am

* Fixed a bug that removed the ship icons for the Black Lance if Secret Missions 1 was run alongside Flag Commander.

Update: 5 Jun, 2018 @ 7:23am

* Added a failsafe to prevent a CTD bug to the Pirate/Privateer code.

Update: 25 Mar, 2018 @ 4:22pm

* Addition of the new pirate/privateer feature to the game.