Team Fortress 2

Team Fortress 2

Shipment
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Update: 4 Dec, 2017 @ 4:18pm

-Added map photos
-Optimised the map file

Update: 4 Dec, 2017 @ 2:42pm

-Improved 'ramps' in the gravel pits to look more natural
-Added extra support beams to the grinder building to coincide with the appearance of it in the event version

Update: 27 Nov, 2017 @ 6:07pm

-Gravel/coal pit geometry reworked to make it a lot less flat
-Fixed many prop collisions and placements
-Minor geometry improvements

Update: 18 Nov, 2017 @ 2:48pm

-reworked the entire map
(yes, seriously. I deleted all the brushes and redid them all from scratch. This eliminates all the geometry bugs I could find.)
-fixed many bugs
-added spectator cameras

Update: 17 Nov, 2017 @ 6:35pm

-Fixed collision on several props

Update: 17 Nov, 2017 @ 4:57pm

-minor lighting improvements
-minor geometry updates
-???

Update: 16 Nov, 2017 @ 7:57pm

-Added fog
-Added sun

Update: 15 Nov, 2017 @ 2:26am

-Added a lot of extra detail around the map
-Made the underground area a lot less bare
-Added a door in the underground 'shortcut'
-Reworked the grinder building

Update: 14 Nov, 2017 @ 3:48am

-Fixed collisions on the train tunnels in spawn, which allowed players to exit the playable space

Update: 13 Nov, 2017 @ 7:36pm

-Added hazard tape around the control point to better indicate the capture area
-Texture changes around the grinder