Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Combat Animation Variety Restored - an almost official Blood&Gore DLC perfect fix
Showing 1-9 of 9 entries
Update: 26 Jun, 2020 @ 11:43pm

Added bloody generic deaths (heart attacks) from attila. Under the human subcategory.

Update: 24 Jul, 2019 @ 1:50pm

DANK AXE ANIMS (Rome 2 and Attila's combined)

COMBAT_300 filename = "animations/rome2/human/battle/sword_and_shield/matched_combat/formation/sws_sws_form_atk_005.anim" metadata = "animations/rome2/human/battle/sword_and_shield/matched_combat/formation/sws_sws_form_atk_005.meta" blend_in_time = 0.20, weapon_bone_2 = on, weapon_bone_3 = on,
COMBAT_301 filename = "animations/rome2/human/battle/sword_and_shield/matched_combat/formation/sws_sws_form_def_005.anim" metadata = "animations/rome2/human/battle/sword_and_shield/matched_combat/formation/sws_sws_form_def_005.meta" blend_in_time = 0.20, weapon_bone_2 = on, weapon_bone_3 = on,
COMBAT_302 filename = "animations/rome2/human/battle/sword_and_shield/matched_combat/formation/sws_sws_form_death_007.anim" metadata = "animations/rome2/human/battle/sword_and_shield/matched_combat/formation/sws_sws_form_death_007.meta" blend_in_time = 0.20, weapon_bone_2 = on, weapon_bone_3 = on,
COMBAT_303 filename = "animations/rome2/human/battle/sword_and_shield/matched_combat/formation/sws_sws_form_kill_002.anim" metadata = "animations/rome2/human/battle/sword_and_shield/matched_combat/formation/sws_sws_form_kill_002.meta" blend_in_time = 0.20, weapon_bone_2 = on, weapon_bone_3 = on,
COMBAT_304 filename = "animations/rome2/human/battle/sword_and_shield/matched_combat/formation/sws_sws_form_kill_007.anim" metadata = "animations/rome2/human/battle/sword_and_shield/matched_combat/formation/sws_sws_form_kill_007.meta" blend_in_time = 0.20, weapon_bone_2 = on, weapon_bone_3 = on,
COMBAT_305 filename = "animations/rome2/human/battle/sword_and_shield/matched_combat/formation/sws_sws_form_kill_006.anim" metadata = "animations/rome2/human/battle/sword_and_shield/matched_combat/formation/sws_sws_form_kill_006.meta" blend_in_time = 0.20, weapon_bone_2 = on, weapon_bone_3 = on,

Update: 23 Jul, 2019 @ 11:34pm

minor tweak

Update: 23 Jul, 2019 @ 10:46pm

Ported over finalized animations from community patch for posterity. Use this mod if you want attila-ish animations.

Update: 29 Jul, 2018 @ 12:43am

ADDED Attila anims for sws
ADDED Attila anim formation_kill

Update: 13 Jul, 2018 @ 4:32pm

Update: 17 Jun, 2018 @ 3:26pm

Blood added back to every animation except the beheading one and the leg chop one. It's the best we have until CA actually fixes it.


1.Deleting "kill" and "death" = leg dismemberment and generic stabs still have blood. NO blood for decap or cooler kills
2. Deleting "formation" brings back the dreaded decap
formation: sws_sws_form_death 1-9 <<<<<<<<<<<<<<< the decap is somewhere in there <<< specifically 006
death: the leg chop bullshit
atk a - f X
def <<<<< leg bullshit is one of these
def2_Death
DEF 6 003 IS THE LEG CHOP!

Update: 19 Mar, 2018 @ 10:14pm

Update: 8 Dec, 2017 @ 6:06pm