Sid Meier's Civilization VI

Sid Meier's Civilization VI

Scenario: Colonization of The New World
Showing 21-30 of 48 entries
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Update: 30 Apr, 2021 @ 3:22am

1. Bugfix: new world scenario criteria assigned. [DEVNOTE]
2. Complete scoring text.
3. Altered AI behaviour to favor Preserve districts and not aim for culture, science and religious victories.

Update: 29 Apr, 2021 @ 4:37pm

1. Changed Eco Victory to build 20 Sanctuaries
2. Added World Rankings

Update: 29 Apr, 2021 @ 2:40pm

Added support for the Preserve (along with a dependency for Vietnam & Kublai Khan Pack)

Update: 25 Mar, 2021 @ 12:31pm

Added Portugal.

Update: 8 Jan, 2021 @ 11:11pm

Adding horses requirement for Rough Rider.

Update: 8 Jan, 2021 @ 7:17am

Rough Rider can build parks for balance. (To match Canada and vs. Bull Moose Teddy).

Update: 5 Jan, 2021 @ 2:42pm

Added Maya and Gran Colombia (at expense of an additional DLC requirement).

Update: 5 Jan, 2021 @ 4:16am

1. Conquistadors can settle cities.
2. Support for New Frontier Pass persona packs for Teddy and Catherine.

Update: 4 Jan, 2021 @ 6:15am

1. Doubled eco scoring VP.
2. SP Score victory thresholds shown in scenario setup blurb.

Update: 4 Jan, 2021 @ 4:25am

1. Re-buff Naturalist to cost same as in GS. (I didn't know Naturalists were still same cost in Standard Rules and R&F).